In light of speculation that the popular Rom Hack Sonic Megamix might be cancelled due to recent events, the head of Team Megamix, Stealth, has opened a new thread for discussion on the game, and made a statement in regards to its progress.
I am posting today to say that, despite speculation that I have seen trying to kick up to the contrary, Megamix has not been and will not be cancelled.
Progress has been made slowly since the last public “release”, and even still over the last week. No member has presently expressed any desire to abandon the project, all meaning that we still have an in-tact team that is willing to push forward.
Sonic Megamix is very much a team project- all of Team Megamix have made significant contributions to its development. We are all proud of what we have done with it, and we, more than anyone, deserve to see it completed and enjoyed by its fans.
As for concern I had seen arise before, my leadership is absolutely nothing new, nor was it the first time it came up. I have had as strong of an influence on this project since the beginning of “Team Megamix” as I do today, and my intent has always been that the finished product be both enjoyable and as near to professional quality as possible. The rest of the team will work with me, and I with them, to make sure that happens.
I should note that this is a statement, not an opening to debate. Given the volatile nature of the situation, I feel it in the best interest of the project and our team members to have made it as soon as possible. The project, in general, is obviously open for public discussion by nature, but please consider this specific matter closed.
Further updates will come at our discretion. Excitement is understandable and appreciated, but please bear with us while we continue our work. Sonic Megamix will be released once it’s complete, and that will take however long it takes, dependent on the work left and our other responsibilities. We can’t say when that is, but we can say that we’ll make it worth the wait.
Additionally, a new video was posted showing off the completely revamped City Outskirts Zone, along with a preview of things to come.
More information about the game, as well as Team Megamix, can be found at Team Megamix’s official website.
” Estoy escribiendo hoy aqui para decir, a pesar de toda la especulación que he visto acusando lo contrario, de que Megamix no ha sido cancelado y no lo será”.
Ha habido lentos progresos desde el último “lanzamiento” público, incluso en esta última semana. Ningun miembro ha presentado expresamente algún deseo de abandonar el proyecto, y eso significa que todavía tenemos un equipo intacto que desea trabajar y seguir adelante.
Sonic Megamix es un proyecto de equipo- todo el equipo Megamix ha hecho contribuciones importantes en su desarrollo. Estamos orgullosos de lo que hemos alcanzado con ello, y nosotros, mas que nadie, merecemos verlo completado y disfrutado por sus fans.
Sobre la preocupación que se ha levantado antes, mi dirección no es absolutamente nueva, y tampoco lo ha sido la primera vez que ocurrió. He tenido una fuerte influencia en este proyecto desde el principio de “Team Megamix” y la sigo teniendo hoy en día, y mi intención siempre ha sido que el producto terminado sea igualmente disfrutable y que se aproxime a una calidad profesional tanto como sea posible. El resto del equipo trabajará conmigo, y yo con ellos, para estar seguros de que esto ocurra.
Debo de decir que esto es una declaración, no un debate abierto. Dada la naturaleza volátil de esta situación, siento que lo mejor para el interés del proyecto y de nuestros miembros del equipo es terminar lo antes posible. El proyecto, en general, es obviamente abierto a discusión pública por naturaleza, pero por favor considerad esta cuestión específica cerrada.
Las próximas actualizaciones vendrán a nuestro criterio. La emoción es apreciada y comprensible, pero por favor tened paciencia con nosotros mientras continuamos con nuestro trabajo. Sonic Megamix será lanzado cuando esté completo, y eso tomará todo el tiempo que sea necesario, dependiendo del trabajo que queda y de otras responsabilidades nuestras. No podemos decir cuando será esto, pero podemos decir que la espera merecerá la pena.”
Adicionalmente, un nuevo video ha sido publicado mostrando una nueva y remodelada City Outskirts Zone, además de un adelanto de cosas que van a llegar.
Mas información sobre el juego, y tambien sobre Team Megamix, puede ser encontrada en la página oficial de Team Megamix.
Look, homing attack!
They revamped City Outskirt Zone again?
Well gee, I wasn’t expecting that.
I wouldn’t be surprised if I’m just slow, but when’d they get a website?
PLEASE, for the love of all that is holy. dont change anything about misty maze act 1. its perfect……. i like what im seeing about city outskirts though.
Title screen looks fucking awesome.
im glad that this wasnt cancled it was actually the first really good hack that i first saw on youtube and serched for weeks for the official game and then found this awesome site as well hope they keep up the great work and cant wait to play this new version
Best news I’ve heard all day. 🙂
ok what i don’t understand here is people critisize Sonic 4 and Sonic Generations 3DS heavily because Classic Sonic has a homing attack, however here’s Sonic Megamamix another game where Sonic has a homing attack and everyone’s suddenly happy could someone please explain this to me?
Yes! I’m so happy to see that the team is still working away at this. I was beginning to worry, and suspected that maybe some of the members were getting impatient with how long and tedious it was to make progress, perhaps to the point of ambivalence. I am glad I was wrong and merely being overanxious.
Btw, I’m totally digging the epic new design for City Outskirts Zone. I look forward to any and all like developmental progress made in future. =D
The music sounds like a cross between Hydrocity and Stardust Speedway (JP)
Sounds a lot like the past version of Stardust Speedway…not to mention the level looks like a combination of the beta Casino Night Zone and Collision Chaos Zone present…
OK her ill exlplain it sonic 4 homing attack was crap in megamix you use homing to get up speed in sonic 4 you use it to slow down there happy
Also that baloon gimmick in city outskirts epic
Have you not seen the video of the guy getting through Splash Hill Act 1 with only the homing attack? And many people complained about it before they played it anyway.
I kind of hope they are able to change the shield sprites to make look more like Sonic Generations, but they might not do so or that fact that I’m not sure if there’s a sprite size limitation.
Anyway, I hope this version will be great- the previous version seemed to be incomplete.
I need this in my life.
It need to be the end video of the Sonic Hack Showcase as an amazing way to stop the current series with a bang!
But this is basically an entire new game. Very very well done.
There it is, the game with bottomless pits, homing attack and the unbalanced mix of speed and platforming. The true Sonic 4 Genesis.
I believe this “homing attack” debate has a simple answer. Sonic 4 had entirely new physics and level design built around the homing attack, but here the homing attack is built around the original feel of the game, and it doesn’t look so long-ranged giving enemies a chance to attack. Plus I don’t see any stretches of motionless badniks put there just for using the Homing Attack. Having said that, this hack’s looking really good now, background may be a tad cluttered but there’s plenty to look at and the new badniks look decent
I would make a whole text about it, but i’ll skip to the tl;dr part: Homing Attack is meant for 3D, any attempt of putting this move on 2D Gameplay is a miserable fail.
The game has really changed for the better! Original level layouts (again). And now original soundtrack! And to RiddleTC, if you don’t want the homing attack you play as Mighty.
will this be for mac
All you need is something that can play Sega CD games, which includes the actual console.
So yes, Mac players can get in on Megamix.
Hey It looks pretty good actually
I realize that giving suggestions for Megamix isn’t exactly the Golden Rule to keep yourself from getting banned, but I can’t help but feel like the game might be a bit more fulfilling if we had to “earn” the characters’ new powers (light dash, homing attack, peel out, double-jump, etc.) like in Generations.
Also, IMPORTANT QUESTION: any chance that Megamix will support Retro Channel?
Well, RC’s developer Cinossu is on the team, so it’s not entirely far-fetched!
I only learned today that he was, by the way. Despite having read (or thought I did) the Team Megamix article at least twice recently. sigh
Is that CD music I hear? 😀