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Game News

Sonic & All-Stars Racing Transformed Has More Than Just Cars

The original Sonic & SEGA All-Stars Racing was a bit of a surprise, we hadn’t seen Sonic in a racing game with cars since the Sonic Drift games. It was also a pretty good game that received lots of praise from fans, so it makes sense that the spin-off title is getting a sequel. Like the title implies, Sonic & All-Stars Racing Transformed has vehicles that transform. During a race the vehicle changes into either a car, boat or plane whenever the track needs it to, making it more similar to Diddy Kong Racing than Mario Kart, which certainly isn’t a bad thing.

A trailer showcases this along with better graphics and a stage based on Panzer Dragoon, another stage based on Super Monkey Ball is shown in the screenshots. As for new characters, there’s Vyse from Skies of Arcadia and Gilius Thunderhead from Golden Axe (who was going to be in the first game but got scrapped) joining the roster, with more newcomers to be announced. Scripted events change the course every lap, which you could compare to Motorstorm Apocalypse, though much more colourful. The game’s soundtrack won’t just consist of old tracks, as they are remixed with composer Richard Jacques doing  some contributions. There’ll also be a story mode and the annoying commentator is no longer present.

IGN has a preview up with more details along with a video with some of the folks at Sumo Digital talking about the game with more gameplay being shown. The game will be coming to Xbox 360, Playstation 3, Playstation Vita, Nintendo 3DS and PC Digital Download later this year. Screenshots can be found after the jump.

[Via IGN and Sonic Stadium] Continue Reading

Game News

OXM Shows Direct-Feed Sonic 4: Episode 2 Gameplay

While we have had lots of cam recorded footage of Sonic the Hedgehog 4: Episode 2 already, we haven’t seen any clean footage longer than 2 seconds so far. However, the Official Xbox Magazine got their hands on some for their interview with the brand manager Ken Balough, who reveals even more new details on the game. Press the image that looks like an embedded video because I can’t figure out how to actually embed it below to visit the page with the actual video:

Here Ken talks a bit more about the game’s story, like how it will have an excuse for why everything in the first episode was taken from the previous games. The upcoming Sonic Super Special #3 will also contain a small comic which explains what happens between the first and second episodes. An exclusive feature for those with both the Windows Phone 7 and Xbox 360 has also been announced. The versions will support cloud saving, so if you play the game on the WP7 and save it to the cloud you’ll be able to continue the game on the Xbox 360.

Game News

Lots of New Sonic 4: Episode 2 Stuff

I don’t know what the deal is between the press and Sonic games at events. For some reason they are terrible at playing them on camera, with Sonic the Hedgehog 4: Episode 2 being no exception. Most videos released so far of people playing the game either have them not knowing what they’re supposed to do or falling into bottomless pits, so it’s nice to have a full playthrough of the first act of White Park Zone where the player actually knows how to play a videogame:

Last week SEGA held an event where they showcased all of their upcoming digital releases. From this came some new screenshots showing more of the game’s boss battles and a few interviews with Takashi Iizuka with quite a bit of new information on Episode 2 and Sonic’s future. All of this can be seen after the jump.

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Game News, Sega Retro

Sega Hosts Graffiti Contest and Reveals Details for Jet Set Radio Re-Release

 Sega has revealed more tidbits available for Jet Set Radio slated for re-release for digital distribution. Sega will be releasing the title for PC platforms along with Playstation 3 and Xbox 360 slated for this summer. Sega has also revealed a handful of screenshots showcasing the widescreen presentation. Even without updating the graphics, the game still looks just as vibrant as it did before.

Sega has also opened up a contest open to all in the US and UK regions for artists (Or would be vandals?) to submit their graffiti pieces to be used in the game. Up to 18 will be selected and will award those with a number of prizes including a Bluetooth, solar powered Rukus.  Details for the contest can be found at http://www.sega.com/jsrcontest

Game News

Sonic the Hedgehog 4: Episode 2 Achievements Revealed and More Screenshots

Just as we thought we wouldn’t see any more Sonic the Hedgehog 4: Episode 2 info or media for a while, the achievements for the game suddenly pop out of nowhere. Around the same time Sega of Europe has uploaded seven more screenshots on their official website, showing a returning object from the more recent titles in the Sonic franchise:

As you can see, the Red Star Rings from Sonic Colours and Sonic Generations are back. In previous games they unlocked Game Land stages or extras and skills respectively, so the question is what they unlock this time around. Go after the jump to see the rest of the screenshots and the achievements, beware that these do have some pretty big spoilers.

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Fan Works, Hacking

Sonic Generations Model Swapping Fun

The PC version of Sonic Generations has already gotten a couple of mods in the past. First there was Classic Sonic Adventures which allowed you to play as Classic Sonic in Modern Sonic’s levels. Then we discovered we could import levels from Sonic Unleashed into the game. And now the Russian Sonic fan MrHelias94 has found out how to swap Sonic’s model in the game:

This basicly means that other characters in the game can be made playable, so if you ever wanted to play as Tails it’s possible now. How this can be done is shown in the video tutorial above. The results this delivers depends on if the character is about Sonic’s size, so if you’d try to play as a character like Eggman the outcome may not be what you expect, though this is not necessarily a bad thing. Videos of various characters being played like this can be found after the jump.

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Game News

Another Round of Sonic 4 Episode 2 Concept Artwork

Yesterday’s boss artwork reveal didn’t stop SEGA from continuing their weekly Concept Art Friday series, as they have revealed another couple of all new badniks to those that bother to check their official blog or Facebook page.

First up is Scarabesque, which like the name suggests is a scarab-badnik. This one pushes a ball around and seemingly rolls it at Sonic as his attack. Second is a new, more menacing looking version of the Sandworm from Sonic & Knuckles, it having prolegs suggests it can crawl around instead of just jump out of the sand. Considering these badniks are both desert themed, it’s easy to conclude that the game will have a level themed after the desert as well. For more concept art goodness, check back next week as SEGA has shown no sign of stopping with these yet.

[Via SEGA Blog]

Community, Game News

PSA: How to Fix “Missing” Sonic 4 PC Saves

Chances are the small percentage of you that picked up the PC version of Sonic 4: Episode 1 have gotten a small update to the game. Upon trying the game out, you might have also noticed that your settings were all gone and that your save file was gone as well.

While we could take yet another potshot at Sonic 4, let’s focus on fixing that issue. What this last update did is create a second executable file: one for Windows XP and one for Windows Vista/7. To restore settings, you’ll need to run the settings application included with the game. As for the save file, it’s still there with all your hard work. It just needs a little renaming.

To do so, head into your Steam folder located in Program Files, click on the folder named “steamapps” and then “common”. Click on the Sonic 4 folder and you should see a file named “Sonic_save.dat”. Simply rename this to “Sonic_vis_save.dat” and all your hard work will be restored.

Chances are the small percentage of you that picked up the PC version of Sonic 4: Episode 1 have gotten a small update to the game. Upon trying the game out, you might have also noticed that your settings were all gone and that your save file was gone as well.

While we could take yet another potshot at Sonic 4, let’s focus on fixing that issue. What this last update did is create a second executable file: one for Windows XP and one for Windows Vista/7. To restore settings, you’ll need to run the settings application included with the game. As for the save file, it’s still there with all your hard work. It just needs a little renaming.

To do so, head into your Steam folder located in Program Files, click on the folder named “steamapps” and then “common”. Click on the Sonic 4 folder and you should see a file named “Sonic_save.dat”. Simply rename this to “Sonic_vis_save.dat” and all your hard work will be restored.

Game News

Sonic CD, Sonic 4 Episode 1 And More Get Released On Steam, Generations 50% Off Until Monday

More than a month after it was released on consoles, the new version of Sonic CD has finally hit Steam today. And for a limited time only if you buy the game you will get a free Metal Sonic costume for SEGA and Three Rings’ free to play MMO, Spiral Knights. You can also get Tails’ tails by buying energy within said game, though sadly these do not give you the ability to fly. Screenshots and a video of the costumes can be seen after the jump.

Besides that, Sonic 4 Episode 1 and the Casino Night Zone DLC for Sonic Generations have been released on the service as well. The former was already spotted on the Steam registry some time ago and the latter was supposed to be released on December 26th last year, but was delayed for unknown reasons. If you haven’t gotten Generations yet, the game is now 50% off until January 23rd as a weekend deal along with all other Sonic games besides those released today with the exception of Sonic & SEGA All-Stars Racing, which is 75% off.

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Game News

Sonic Generations PC Demo Now Up On Steam

While the PC version of Sonic Generations has been out for a couple of months now, there hasn’t been a demo people could download to see if their PC could actually run the game. SEGA decided PC users have waited long enough now and has released one on the Steam service. While I don’t know for certain what the contents of the demo are, it’s easy to assume that it’s the same demo the console versions got, which had both classic and modern acts of Green Hill Zone.

You can download the demo on this page, you will need to download the Steam client to be able to play it.