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Community, Game News, Humor

This Adorable Bunny Invites You to Guess the Next Digital Sega Release

With these Sonic the Hedgehog soundtracks coming out, this little critter would like to invite you to guess the next digital release from Sega by listening to a choice song from a soundtrack of another prolific Sega franchise. You’ll get no hints from reading this, but if you watch the video, it will be more than enough for you to wonder/guess/predict/excite/all-of-the-above about Sega’s next release. Even though it’s well past Spring, this contest ends October 10th at 7PM PST, and you can read up on the rules from Sega’s US blog here.

I’nnt he cute?!

Site News

Sonic Retro Fundraiser 2011

Look, here at Sonic Retro, we can’t all be cool guys. Other members of the staff pal around and have fun and do cool things, because they’re cool guys. This is not to say that I’m not cool—from getting in big gay fights with the Westboro Baptist Church to popping wheelies on a motorbike, I’ve had my share of misadventures. I’m fun to go drinking with. Really guys. Really. However…

As the head of Retro, I have to be the boring Lane Pryce of this operation, and that involves doing all the coding, troubleshooting, support e-mailing, peace-keeping and book-keeping for the site.

Because those things aren’t fun, we only bring this up once a year: we are a fully member-supported site. We rely on your donations in order to continue bringing you news, making cool features and being all-around badasses. Running a site this large runs up a lot of charges, from the electricity powering our server and our licenses to the ability to go get things no one else will, For example, we’ve been working on getting various Mega Drive games that still haven’t been dumped from around the world and will be releasing those in a pack later in the year. You guys have felt the annoyance of us running on a shoestring budget: we had to cut our music service because of our outgoing bandwidth metering. We’re looking to raise enough money to bring those MP3s back, among many other things. Although everyone on staff volunteers their time for Sonic Retro, we can only do what our resources allow us to do.

We choose a donation model over advertising or other revenue streams not only because those things are annoying, but because this is the point of Retro: we’re all in this together. I’m an old codger of the Sonic scene and I remember well the time when it was cool to be a jerk and when people who didn’t like what you liked were to be shunned. We’re somewhat famous because we actually let people yell at each other and get upset, because they’re going to do it anyway and it helps reach a healthier consensus. The dozen annoying guys in the Generations thread and the hackers and the researchers and artists and musicians and guys who write apologetics for Big the Cat (hi, David!) are all under the Retro banner because, at the end of the day, it’s Sonic that draws us all together. We can disagree about various things (and outside people can latch on to our shout down of one person about “green eyes” and turn that into some dumb attack), but we’re all here striving to make change in a way that no other video game community does. Other places bitch; we correct. We do. We help out. It only makes sense that we’d also pitch in together to keep this thing going.

We’re doing some new things this year: while we have things to mail to our top donors, we’re also going to be giving all our donors a shoutout at the beginning of every month and are allowing for causes and services to donate for recognition. To get the lowdown on everything, please visit https://www.sonicretro.org/donate. Thanks for your time, and we hope to see you on the donor list. And just so you don’t feel like you’re going out of this post empty-handed:


 Yup.

Hacking, Miscellaneous, Site News

Midweek Links: We iz teh gratis Edition

(Thanks to pkmnexplorer for this week’s “Sonic & Luigi” image, found in a recent Sears catalog.)

 

Sonic Retro News

  • MarkeyJester released a small hack this week ’cause he iz teh gratis. The thing seems like a joke hack but is pretty great. Check it out! [ Pana Der Hejhog ]
  • Mercury wrote an extensive piece on reoccuring themes in Masato Nakamura’s compositions for Sonic 1 and 2 and wound up finding some interesting similarities between the Sonic 1 Special Stage theme and Sonic 2‘s unused track 10 music. It’s a longer read, but worth it for fans of the series’ earliest music. [ A Musical Mystery Still Unsolved ]
  • Popular music porting software xm4smps received an update to work with XMs created on OpenMPT 1.19+; as a bonus, some of the features which were in development are also shown in this build. [ xm4smps 4.1 ‘beta’ ]
  • The Japanese Sonic Generations website was updated this week, but not before learning about some exotic new character when we were promised no more! [ Some fox named Milse ]
  • I’m under the impression that some of our readers believe that friendship is magic or something. I’m not really sure what it has to do with Sonic the Hedgehog, or why our member’s-only lounge has a huge thread about ponies, but of course someone somewhere has to combine these two fandoms. [ My Little Mega Drive ]

Sega/Sonic News

  • Sonic Generations Collector’s Edition was announced last week for European and Australian audiences, but this has left other audiences without a way to purchase the box set. Right now, the best option for North and South American audiences is to go through Amazon UK, who is currently charging 85GBP for a preorder on the game and approximately 10GBP for airmail shipping and customs charges (if applicable for your country.) Keep in mind that this may not be the best deal, but it is the best of what has been announced so far and given the limited run of Collector’s Edition sets, you may want to preorder now. [ Sonic Generations: Collector’s Edition for 360 / Sonic Generations: Collector’s Edition for PS3 ]
  • Australian chain GAME is holding a charity auction of games from the Sonic franchise before Sonic Generations‘ release. The kicker? Their presenter, Ed, doesn’t have the 45 games needed to hold a complete auction. If you’re willing to donate a copy, you can get a 50AUD voucher for GAME and a free copy of Generations. [ GAME Australia Embarks on the Amazing Sonic Quest ]
  • I heard some sass earlier this week that the just-announced Rhythm Thief would simply be a rip-off of Elite Beat Agents and nothing worth writing home about. Sassers? You’re wrong, and these screenshots and video prove otherwise. [ Nintendo 3DS Conference 2011 ]
  • SEGAbits celebrates the 12th anniversary of the Dreamcast this week with a series of articles culminating with a podcast full of DC nostalgia. [ Dreamcast 12th Anniversary ]

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Site News

Monday Links: The One Before Labor Day Edition

So, between last weekend’s PAX shenanigans, more details on Sonic CD’s re-release and some weird trailer for SAGE that was released, we’ve got a lot to cover this week. Let’s go!

Sonic Retro News

  • This shouldn’t come as a huge surprise at this point, but Sonic CD is coming to XBLA, PSN and a bevvy of mobile devices. Oh, and it’s being ported by Retro’s Own (TM) Taxman. Also, it’s pretty awesome. [ Sonic CD coming to everything except Nintendo systems ]
  • Bgvanbur has been researching Cinepak on the Sega CD, which needless to say, isn’t the best-documented codec. So why not make a technical demo with…Nyan Cat? I’m sensing a trend here with hackers and that cat. [ Demystifying Cinepak for Sega ]
  • The KKM linked a very odd video on the forums looking for an explanation behind it. Personally, I don’t have one, but it still needs to be seen for its sheer weirdness. That, and maybe one of you actually do know its origins. [ A weird video in the Supreme Topic ]

Sega/Sonic News

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Game News, Site News

Monday Links: May Be Tuesday In Your Locale Edition

I hadn’t planned to do any links today–as an American, my priorities of the day have been to blow things up and test out the various recipes from our drinking contest (results coming soon, btw.) However, I did hear from Iizuka last night to “write for all Sonic fan,” and I can’t really argue with that. So, all Sonic fan, here we go.

Sonic Retro News

  • You may remember some “unused” music in Sonic Mega Collection found a few years ago. Turns out it’s in fact part of an odd tech demo video by CRI. [ Why is this shit in my Sonic Mega Collection? ]
  • Retro members have been digging up various rare pieces of art with the intent of cleaning up and organizing a collection. Have something we don’t have in our artwork section? Feel free to join in! [ Rare Sonic Art (and restoring it) ]
  • Charmy Maze is a new fangame that has players go through timed puzzle mazes. Yes, I’m as surprised by a Charmy protagonist as you are. [ Charmy Maze ]
  • Ever thought Nyan Cat was great, but just not awesome enough? Good thing it’s been ported to the Mega Drive! [ Nyan Cat MD ]

Sega/Sonic News

  • Fan of the SNES port of the 80s arcade classic Dragon’s Lair? No, I wasn’t either. Good think we were spared from this version for the Mega Drive–luckily, SegaAge has us covered for a release either way. [The Summer of Protos! ]
  • So, apparently the next figure in First4Figures’ set of statuettes is of a classic Knuckles which was recently revealed on F4F’s Facebook page. Enjoy a blurry picture showing as such! [ Knuckles punching a thing ]
  • SEGAbits is reporting that BBC Earth and Sega are teaming up for a new project. Personally, I hope whatever this is like the planetarium projector but with Planet Earth footage, because that would totally rule. [ SEGA and BBC Earth team up to fuse technology and nature ]
  • Segashiro highlights one of Ben Heck’s forumers modifications to the Sega Game Gear: new casing, rechargable batteries, and a new 5″ screen. Looks pretty fly. [ Custom Game Gear Mod Kicks Arse! ]

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Community, Game Secrets, Interviews

Interview: Yuji Naka and Takashi Iizuka at Summer of Sonic

Saturday, June 25th. A thousand-strong horde of Sonic fans descends upon the Camden Centre in London, to celebrate a video gaming icon with music, games, laughs and chilli dogs. So far, so Summer of Sonic, but this was the 20th anniversary show so there had to be something just a bit special going on, and blimey did they ever deliver on that. How? By getting Yuji Naka and Takashi Iizuka to drop by London to enjoy the festivities, do some signings and some Q&A sessions. That is pretty hard to top, ladies and gents, especially when fans were able to quiz the pair on Madonna, the joint American/Japanese development of Sonic 2, and dat barrel. However, Sonic Retro was also able to get a little more into the bargain and snag an interview slot with Naka and Iizuka. Exciting? I thought so.

Now if you will, allow me to set the scene. Things are behind schedule and everyone is hot and totally knackered, a fact that fellow attendees will attest to. We’re now down to the last interview slot of the day, and another site needs to cram into the session too. We finally get to head in as Jun Senoue takes to the stage to wow everyone downstairs. Still, I know things are going to be at least a little bit good when we’re asked what sites we came from – the mention of our site causes an “Ah, Sonic Retro!” from Iizuka, as he tilts his head back and smiles with a mixture of recognition and amusement. If you were ever in doubt of Retro’s reach, dear reader, that should give you a rough idea of our place in the grand scheme of things.

Then, with little time to spare and more questions than I can possibly ask, we get down to business.

Retro: Naka-san, you joined Sega around the time of its first real console releases, having worked on the SG-1000 and Sega My Card series back in the mid-80s. What was it like to see Sega become a video game publisher that was known all over the world?

Naka: At the beginning, Sega’s real catalyst for success was the arcade, and Sonic pulled it along and really built upon that. Also, the fact that we had hardware and were a first party helped to give us that status in the market, as a global name. So, I feel really happy to be able to be involved, really lucky. It’s really amazing that something created in Haneda, which is not at the centre of Tokyo, sold worldwide.

Hit the post break for the rest of the interview!

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Community, Humor

Setting Fire to Generations’ Green Hill Zone: Post Your Best Times

With Sonic Generations’ demo now out for the massive scrutiny and pleasure of Sonic fans on most of the globe (sorry, Japanese PSN users), we thought we’d steal a page from Sonic Boom and start our own Time Attack challenge for the demo stage.

Now, at Sonic Boom, the best time on record was about 54 seconds. Scorching! However, site moderator Chimpo just could not let that stand and, after many attempts and botched maneuvers, scored the commendable time above of 0:51.86.

Now it’s time for you to smoke through Green Hill Zone in the demo. Can you beat Chimpo’s time? If you do, please post a photo and, please, no hack-assisted times. Let’s try and keep this fun for everyone. Don’t think we’ve not seen those Sonic 4 leaderboards!

Retro Contests

The “Tony is a Lightweight” Memorial Cocktail Contest

“What do you mean, ‘no contest’? I could have been way more drunk if I knew there was a contest!”

Linkin Park & Shadow AMVs. Embarrassing fancharacters. Dealing with 12-year-olds who get angry with you for daring to not be blindingly positive.

Man, the Sonic fandom can really drive you to drinking at times.

Therefore, it was a wise decision on behalf of Sega to hold Sonic Boom in a venue with a bar, because lord knows it was needed. To the credit of Club Nokia, they tried to join in the festivities of the night with a house cocktail: Sonic Rocks. Made with blue curacao, vodka, lemon and Sprite, the drink was described by forum regular Ashura2k as tasting “like a Chaos Emerald.” Your guess on interpretation is as good as mine. However, I do know one thing: a drink made with those ingredients is going to be relatively weak. That’s why I’m betting that the Retro community can come up with an even better Sonic-related cocktail–so much so that we’re giving away a set of Sonic shot glasses to whoever can create the best drink.

Details and rules after the cut.

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