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The Troubled Development of Sonic Boom: Rise of Lyric Explained


Tamaki, writer for Unseen64, has made a video that sheds light on what went wrong during the development of Sonic Boom: Rise of Lyric. And if you assumed that Big Red Button had to put up with a lot of crap that made it unreasonable to expect them to put out a good game, you’d be right.
The video explains various things that went wrong like how the studio had to switch from developing for next-gen hardware to the Wii U (which is why early footage looks better than the final game), bad working conditions and more. Be sure to give it a watch, especially if you thought that the game being so bad was just because of the developers being incompetent.
By the way, something I noticed while looking up the reveal trailer: SEGA made the video on their official Youtube page private. I wonder why…

Game News

Video Showing Early Sonic Boom: Rise of Lyric Build Surfaces


It’s pretty clear that the development of Sonic Boom: Rise of Lyric was troubled to say the least, and nothing shows this quite as well as seeing what the game used to look like. While we don’t know how much work was done on this version of the game, it’s pretty clear that the game was originally going to look a lot better graphically.
This isn’t the first time that we’ve seen this unused hub(?) world, but this is the first footage of the characters interacting with the environment. Which shows that it was playable at some point. This footage was found in the demo reel of character animator Tuan Nguyen, who was a junior animator on the project.

Game News

Sonic Boom: Shattered Crystal Demo Coming to the eShop on November 4th


According to Nintendo World Report, a demo of Sonic Boom: Shattered Crystal will be released on the eShop on November 4th. It isn’t known if or when a demo of its Wii U counterpart Rise of Lyric will also be released or if this is the same demo that was playable at events like Sonic Boom or PAX.
The site also recorded a playthrough of the Sonic Boom demo with direct feed audio, so you can also listen to what the game’s music is like. They recorded some gameplay of the Rise of Lyric demo as well, which can be seen after the jump. Continue Reading

Game News

New Trailer for Sonic Boom: Rise of Lyric and Shattered Crystal Shows Shadow and Metal Sonic

As you could expect from the Sonic Boom event, a new trailer for the TV show isn’t the only new Sonic thing that got revealed today. SEGA also showed a new trailer showing gameplay and cutscenes from both upcoming Sonic Boom games: Rise of Lyric for Wii U and Shattered Crystal for 3DS.
The most notable thing this trailer shows is more of Shadow and Metal Sonic, who appear in both games as either bosses or rivals to race against. Also it has overly dramatic music and an ancient evil because why not.

Game News

SDCC 2014: Box-art and Release Dates for Sonic Boom: Rise of Lyric and Shattered Crystal Revealed

Rise of Lyric Wii U box  Shattered Crystal 3DS box
We already knew that both Sonic Boom games will be coming out in this November, but now we know when exactly we can expect them to be in stores. In the US Sonic Boom: Rise of Lyric will be released on November 18th, while Shattered Crystal will be out a week earlier on November 11th. We don’t know yet when the games will be released in Europe, but this post will be updated when we do.
Along with these dates SEGA released the box covers as well, both of which feature Sonic looking at the customer and doing something potentially threatening. The Wii U box has a Nintendo Network logo on it, meaning the game does have some sort of online functionality.
[Source: SEGA Blog]

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Game News

E3 2014: Sonic Boom: Rise of Lyric (Wii U) Trailer Features a Cyborg Lizard


And after seeing the gameplay a couple of days ago, it’s time to check out what the story in Sonic Boom: Rise of Lyric is like in this trailer with epic music and a narrator with a deep voice telling you what’s happening with Sonic these days. Turns out he has to go up against Lyric, a villain who is over a thousand years old yet recognizes Sonic for some reason. Eggman pops up in the trailer as well, not doing much more than correcting his glorious mustache. The trailer also shows new levels and bosses, along with some cutscenes.
Sonic Boom: Rise of Lyric is coming to Wii U this November. Be sure to take a look at the new trailer for Shattered Crystal as well.

Game News

SEGA Lets Out a Sonic Boom of Gameplay, Screenshots, Art and Info

It’s pre-E3 week, meaning that publishers who aren’t sure if their game will get noticed during E3 are revealing their games early. And SEGA is doing this with its two Sonic Boom games, which have suddenly gotten a bit of a name change.

First up is Sonic Boom: Rise of Lyric for Wii U developed by Big Red Button Entertainment. The video above shows gameplay of normal Adventure-style levels, one speedier stage and boss battles. The normal levels are slower-paced than your usual Sonic game, seemingly playing more like a PS2-era platformer with beat-em-up sections and character switching. There’s also the new Enerbeam which can be used to find alternate paths, grab and throw enemies, and zip-line across gaps. The speedier levels look a bit more like something you’d play in Sonic Unleashed or Generations, though a bit more automated. The boss battles have all four characters (Sonic, Tails, Knuckles and Amy) battling either Eggman or a robot. Like the name suggests, the primary villain isn’t Eggman but rather a cyborg reptilian named Lyric.
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Then there’s Sonic Boom: Shattered Crystal for 3DS developed by Sanzaru Games. Unlike the Wii U game this is a 2D Metroidvania with levels which focus on exploration along with some 3D levels where you use the quickstep and swing around with the new Enerbeam. You’ll be able to switch between Sonic, Tails, Knuckles and the recently introduced Sticks, all of whom have unique abilities. Amy couldn’t make it on account of being kidnapped by Lyric. There used to be a video preview with gameplay footage from GameXplain, but apparently SEGA wasn’t so keen on gameplay being out there already. You can still find it along with a bit more Rise of Lyric gameplay footage if you look in the right places though. (*coughforumscough*)
Beyond the jump you can also find screenshots and concept art of both games along with a list of previews from other sites. Continue Reading

Game News

High-Res Photo of Sonic Boom Prototype Pops Up

SonicBoomprototypeleak Like the photo showing various concept art from last month, we’re not quite sure where it came from, but a photo of an early version of Sonic Boom running on a Wii U CAT-DEV dev kit has popped up online. Of course, unless the final game will miss a lot of textures and run at 15fps and, this isn’t an indication of what the final game will look like. Be sure to click the image for a larger version.
Apparently Nintendo doesn’t want photos of the Wii U dev kit flying around, so to prevent us from getting our door kicked in we’ll just show the cropped version provided by The Sonic Stadium. Nothing is stopping us from putting a link to the full image posted by Spindash.de forum member Finn here though, which also shows us that the photo was taken in January 2014. So there’s your timeframe for when this build was made.  A lower res version of the image was originally posted at AP, but has since been removed.
[Source: The Sonic Stadium]

Game News

Sonic Boom Concept Art Shows New Character Designs

Bob Rafei
We’re not quite sure where it came from, but a new photo of the Big Red Button office has surfaced. This photo shows Bob Rafei sitting next to a board with concept art for new characters and enemies that will appear in the Sonic Boom game for Wii U. The image was found by Sonic Stadium forum members Eitarou and A Real Human Bean, though where they actually found the photo isn’t clear. Be sure to click it to see it in the full resolution. Another SSMB member, Storme Prince, distorted the picture to give a clearer view of the new characters.
[Source: The Sonic Stadium]

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