The December update of fan game Sonic Gather Battle, has been found guilty of malicious code and is now considered malware. As noted by GerbilSoft on our forums and found by several Discord and Reddit users, Gather Battle will do the following to your system:
If any open window has certain keywords in the header (such as “cheat” or “hack”) it will close that window without your permission, including folders, programs and browsers.
If it thinks you’re trying to tamper the game, it will remotely blacklist your system from running the game, and the only way to unblacklist it is to convince the developer directly.
It exhibits a lot of other malware-like behavior, including storing a hash of your system information on a remote server, modifying system files, and running unusual and shady system commands in the background.
If you downloaded the December update of Gather Battle, the current recommendation is to delete the game immediately and run a scan on your system. You may also want to consider restoring your system if possible. If you’re truly curious, you can check out this YouTube video showing off the game’s intrusive measures at work.
Woah, hey, it’s been a bit, right?! We’ve got a couple quick updates regarding SAGE so let’s get right into it!
Just like last year, we’ll have another SAGE trailer to show off the exciting games coming this year! If you’d like your game featured, please send a 10 second clip of gameplay to [email protected] by 11:59 pm Central Time, September 14th. For examples of clips and what to expect, take a peek at last year’s trailer here!
Off-Site Booths are now optional. That’s right! Now that the new SFGHQ site is up and running in beta, instead of worrying about if you can make your own booth, or you lack the resources or what have you, then go ahead and create your booth using the site’s built in submission system! Awww yeah! It’s easy and gives you an better than ever method to get set up for SAGE! A lot of folks were, worried about creating their own site for their entry as well as archival of SAGE’s content. This will effectively accomplish both, while also wrapping everything up in an easy to use form set up!
Hit the jump to find out about on own hosting and how you can get yours up today! Continue Reading
By the fans, for the fans. Truer words have never been spoken when it comes to Sonic Mania, a game does the unthinkable in 2017: get everyone excited for Sonic the Hedgehog again. And by everyone, we’re not talking about just fans of series, but folks who have been withdrawn since the days of the Genesis, people who haven’t considered playing a Sonic game since 1995. And there’s good reason for that too, after a year of development, Christian Whitehead, Headcannon, PagodaWest, and a whole gaggle of friends, members, and family from Retro and beyond have created one of the series best entries ever. Continue Reading
After 24 long years with plenty of ups and downs, the Sonic the Hedgehog Twitter confirmed today that the Archie Sonic series has finally been put to rest. This comes after months of silence from both parties as the series was put on hiatus after 290 at the end of 2016. The comic has run alongside Sonic since 1992 and featured characters from both the video games and the Saturday Morning Cartoon.
For the uninitiated, there’s a whole dang page on the Sonic Retro Wiki with SAGE’s history here! Hit the jump for more information, including this year’s submission guidelines! Make sure to give them a thorough read, as a lot has changed this year!
Woah hey wait what? E3 is only a week away? Dang man, that’s pretty cool. For those of you who will be in the area for the biggest video game event on the planet (or are still going to be around post a certain other convention from the day prior…) join us for food, drinks, and games over at Dave and Buster’s in Hollywood, CA the Monday before the big show, June 12th! We’ll be meeting there around 5pm Pacific (that’s UTC−8 for any of you Brits that might want to come!) and will likely close it out at midnight, should folks be willing to stay out that late. Feel free to pop in, have a few drinks, grab some grub, and try the completely ridiculous Mario and Sonic arcade game with us. Hope to see you there!
Going on three years now, Freedom Planet launched on Steam after a successful Kickstarter campaign in 2012. For the uninitiated, Freedom Planet drew heavy inspiration from Sonic the Hedgehog, while also adding a huge emphasis on combat and exploration. Fast forward to now, and we’re highly anticipating the release of the sequel, Freedom Planet 2. Sporting a fresh look, new engine, and so much more, GalaxyTrail is looking to up their game significantly. We sat down with Strife, a very active member of the Retro forums, to discuss the sequel, transitioning tools, and much more.