You might’ve heard about a certain console’s 20th Anniversary (in the United States, yes yes we know.) And like the rest of us, you might’ve busted out your own beige white box to play some of SEGA’s final games as a console company. We here at Retro have many different opinions about Sonic Adventure, but deep down, I think we all still love it in some way, shape, or forum. We’re not alone either! One of our own front page writers, MykonosFan, has put together a loving tribute about why he loves the first big, 3D outing. Give it a watch and remember, yes, the Dreamcast was always that loud.
F AyJck igInty cgEN
17 years ago saw the launch of the Dreamcast in North America on September 9th 1999. We’ll be taking a look at games that launched day and date with the system and share our memories with SEGA’s last major console.
Today is October the 18th, which exactly 17 years ago, on Oct 18th 1994, saw a simultaneous US & EU release of Sonic & Knuckles, finally completing the half-finished game Sonic 3 that Sega had released earlier in the year. With the upcoming Sonic Generations featuring at least 2 S&K levels, it’s nice to look back and reflect on what was arguably the highest point the franchise has reached to date, in terms of the crap-to-crud ratio of titles available; and the completion of the final of the 4 main Mega Drive/Genesis titles.
So, discuss! I remember S&K being the closest to launch I’d ever owned any Sonic title to that point – I THINK I got it as an Xmas present rather than actually buying it outright (£45 or so was a lot of money to a 9 year old in 1994), though. I remember spending hours Locking-On random Mega Drive games to it and playing their special stages, as well as being amazed at how Knuckles could be shoved into Sonic 2, a game that had been out nearly 2 years by that point.
What are your memories of this classic?
As Sonic’s 20th Anniversary year chugs on, Sega has shown three titles for the franchise in a tease of Sonic the Hedgehog 4: Episode 2, the duel of mascots thrice over in Mario and Sonic at the London 2012 Olympic Games and an assault of media for the upcoming PlayStation 3 and Xbox 360 Sonic Generations.
And yet, it seems that aside from a downloadable game and a collection of mini-games that Wii and 3DS owners are hardly getting any love in the form of a substantial Sonic platformer.
That may all be changing as next month’s Nintendo Power magazine includes a rather substantial teaser for the celebration of Sonic’s 20th Anniversary, featuring an edited version of teaser art for Sonic Generations. Could it mean that Sonic Generations is headed to a Nintendo console?
At the moment, it’s unlikely, but considering that Nintendo’s Project Cafe is set to be demonstrated at next month’s E3, and one of its rumored bits of design allows developers to easily port games from Xbox 360 and PlayStation 3, it’s certainly a possibility.
Or it could even be a brand new title. This would go against what Sega of America Vice President of Sales and Marketing Alan Pritchard said in an interview with GameInformer last year stating that the company only had three new titles lined up for the franchise, as we already have three titles for the most part announced.
After the warm reception Sonic Colors got on both the Wii and DS in sales, a Sonic title for any of the console giant’s trinity is all but confirmed.
Today marks the 17th anniversary of Sonic CD, one of the most revolutionary and unique entries in the Sonic franchise to date. With its lush, surreal environments, amazingly catchy music and incredibly creative design elements, Sonic CD has established a presence as both the best and worst Sonic game among fans over the years. One thing can be said for sure, though–CD is a one of a kind representation of the different ways a Sonic title can be approached.