Browsing Tag

Sega

Game News, Sega Retro

Capcom, SEGA and Bandai Namco Crossover Game for 3DS Announced

Announced at the Nintendo Direct live stream earlier today, a crossover game for the Nintendo 3DS between Capcom, Sega and Bandai Namco is in development. The last of these three is also doing the publishing and one of their developers, Banpresto, best known for the Super Robot Wars franchise, is making the title.

That’s all that there’s known at the moment. Any details like what franchises appear in the game or if the game will even hit stores outside Japan still need to be announced. You can visit the teaser site here, but there’s not much there to discover besides the company logos. Still, whatever this is may be worth keeping an eye on.

Game News

All Stars Racing Sequel To Cross The Finish Line By Year’s End

Leave it to Sega to have their secrets disrupted by every external force in the universe. Kotaku is reporting that toys pitching the upcoming racing sequel were spotted at the New York Toy Fair with further confirmation from the representative on deck that the game will be out by year’s end and feature new playable characters. This information links up well with a teaser posted on Sonic Stadium that Sumo Digital was at work on another racing title.

We can only hope the shortlist includes the likes of Wonder Boy, a Rag Rappy from Phantasy Star, and Segata Sanshiro riding on a Sega Saturn controller.

Community, Game News

PSA: How to Fix “Missing” Sonic 4 PC Saves

Chances are the small percentage of you that picked up the PC version of Sonic 4: Episode 1 have gotten a small update to the game. Upon trying the game out, you might have also noticed that your settings were all gone and that your save file was gone as well.

While we could take yet another potshot at Sonic 4, let’s focus on fixing that issue. What this last update did is create a second executable file: one for Windows XP and one for Windows Vista/7. To restore settings, you’ll need to run the settings application included with the game. As for the save file, it’s still there with all your hard work. It just needs a little renaming.

To do so, head into your Steam folder located in Program Files, click on the folder named “steamapps” and then “common”. Click on the Sonic 4 folder and you should see a file named “Sonic_save.dat”. Simply rename this to “Sonic_vis_save.dat” and all your hard work will be restored.

Chances are the small percentage of you that picked up the PC version of Sonic 4: Episode 1 have gotten a small update to the game. Upon trying the game out, you might have also noticed that your settings were all gone and that your save file was gone as well.

While we could take yet another potshot at Sonic 4, let’s focus on fixing that issue. What this last update did is create a second executable file: one for Windows XP and one for Windows Vista/7. To restore settings, you’ll need to run the settings application included with the game. As for the save file, it’s still there with all your hard work. It just needs a little renaming.

To do so, head into your Steam folder located in Program Files, click on the folder named “steamapps” and then “common”. Click on the Sonic 4 folder and you should see a file named “Sonic_save.dat”. Simply rename this to “Sonic_vis_save.dat” and all your hard work will be restored.

Game News

Sonic 4 Gets Roboticized, Finally Out On Android

Despite Sonic 4 being readily available to iOS and Windows Phone 7 users for quite some time now, it seems Sega has finally decided that those of the Android persuasion should be so fortunate to finally get Sonic 4: Episode 1 for general consumption, launching on the Android Marketplace for only $3.99/£2.56/€3.05.

Actually, this version of Sonic 4 is once again an oddity compared to the others. Like its mobile brethren, it shares the same stages. That’s right, that means everyone’s favorite minecart level and 100,000 point pinball challenge are back. It also includes the console version’s overworld, though in a much more static variety. Curiously enough, the game also uses the graphical assets of the iPad version, which makes Sonic and his environs look more detailed.

A word of caution for those of you with tinfoil hats: Sonic 4, for some reason, requires permissions to have access to your phone number, potentially knowing who you’re calling. Why a game of all things would need this is beyond us, but we are guessing it may have something to do with a potential phone database where Sonic Brand Manager Ken Balough will personally call you to tell you about Sonic 4: Episode 2. Insider sources!

Despite Sonic 4 being readily available to iOS and Windows Phone 7 users for quite some time now, it seems Sega has finally decided that those of the Android persuasion should be so fortunate to finally get Sonic 4: Episode 1 for general consumption, launching on the Android Marketplace for only $3.99/£2.56/€3.05.

Actually, this version of Sonic 4 is once again an oddity compared to the others. Like its mobile brethren, it shares the same stages. That’s right, that means everyone’s favorite minecart level and 100,000 point pinball challenge are back. It also includes the console version’s overworld, though in a much more static variety. Curiously enough, the game also uses the graphical assets of the iPad version, which makes Sonic and his environs look more detailed.

A word of caution for those of you with tinfoil hats: Sonic 4, for some reason, requires permissions to have access to your phone number, potentially knowing who you’re calling. Why a game of all things would need this is beyond us, but we are guessing it may have something to do with a potential phone database where Sonic Brand Manager Ken Balough will personally call you to tell you about Sonic 4: Episode 2. Insider sources!

Despite Sonic 4 being readily available to iOS and Windows Phone 7 users for quite some time now, it seems Sega has finally decided that those of the Android persuasion should be so fortunate to finally get Sonic 4: Episode 1 on for general consumption, launching on the Android Marketplace for only $3.99/£2.56/€3.05.

Actually, this version of Sonic 4 is once again an oddity compared to the others. Like its mobile brethren, it shares the same stages. That’s right, that means everyone’s favorite minecart level and 100,000 point pinball challenge are back. It also includes the console version’s overworld, though in a much more static variety. Curiously enough, the game also uses the graphical assets of the iPad version, which makes Sonic and his environs look more detailed.

A word of caution for those of you with tinfoil hats: Sonic 4, for some reason, requires permissions to have access to your phone number, potentially knowing who you’re calling. Why a game of all things would need this is beyond us, but we are guessing it may have something to do with a potential phone database where Sonic Brand Manager Ken Balough will personally call you to tell you about Sonic 4: Episode 2. Insider sources!

Despite Sonic 4 being readily available to iOS and Windows Phone 7 users for quite some time now, it seems Sega has finally decided that those of the Android persuasion should be so fortunate to finally get Sonic 4: Episode 1 on for general consumption, launching on the Android Marketplace for only $3.99/£2.56/€3.05.

Actually, this version of Sonic 4 is once again an oddity compared to the others. Like its mobile brethren, it shares the same stages. That’s right, that means everyone’s favorite minecart level and 100,000 point pinball challenge are back. It also includes the console version’s overworld, though in a much more static variety. Curiously enough, the game also uses the graphical assets of the iPad version, which makes Sonic and his environs look more detailed.

A word of caution for those of you with tinfoil hats: Sonic 4, for some reason, requires permissions to have access to your phone number, potentially knowing who you’re calling. Why a game of all things would need this is beyond us, but we are guessing it may have something to do with a potential phone database where Sonic Brand Manager Ken Balough will personally call you to tell you about Sonic 4: Episode 2. Insider sources, man!

Fan Works, Humor

Kick It ’90s Style With The MIB in Stardust Speedway

A lot of you have no doubt been enjoying the fruits of The Taxman’s labor now that Sonic CD for Everything is out (we know we certainly have) and we can only hope you’re also spreading the love to those around you that, yes, Sonic CD is not too shabby a game.

But one of the most endearing traits from the game is that the music, be it the American or International version, is catchy as hell! So when I get linked to a remix of the music from the game, you bet I take a listen and every now and then am pleasantly surprised to find one awesome remix, such as the one above by youtuber mattj2217.

Of course, matt’s not the only one to have put together Will Smith’s rapping talents with a Sonic CD song. Enter the Fresh Prince.

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Game News

Ken Balough Hints Sonic 4: Episode II Teasers IncomingKen Balough Consejos de Sonic 4: Episode II Enigmas Entrante

Never one from backing away talking up the fanbase, Sega’s own Sonic Digital Brand Manager Ken Balough has been busy chatting with the folks over on Sega’s Sonic forums. Usually, this isn’t enough to draw enough attention–after all, if it was the case, we’d be writing up every time Sega’s own Aaron “Ruby Eclipse” Webber shows up on here in his quest to be the Fastest Sega Employee on Sonic Generations speed runs.

But when Sonic 4: Episode II teases begin to fly, you can bet people will be listening.

Nunca uno de retroceder hablando con los fans, Sega’s Sonic Digital Brand Manager Ken Balough ha estado muy ocupado hablando con la gente más en los foros de Sonic de Sega. Por lo general, esto no es suficiente para llamar la atención suficiente – si fuera el caso, estaríamos escribiendo cada vez que Sega’s Aaron “Ruby Eclipse” Webber se muestra aquí en su búsqueda para ser el más rápido empleado de Sega en los ‘speedruns’ de Sonic Generations.

Sin embargo, cuando palabra de Sonic 4: Episode II comenza a volar, usted puede apostar la gente estará escuchando.

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Game News

First Look at Sonic CD on XBLA, U.S. Soundtrack Confirmed

Although GameStop’s tablets include a copy of the game already on them, new video on YouTube of the Xbox Live Arcade build of the game gives us a crisper look at the game running, as well as laying any fears to rest of the Spencer Nilsen soundtrack being excluded for those preferring the more rock and synth U.S. soundtrack.

The video gives us glimpses at the main menus, Tails as an unlockable character, and a new instrumental remix of the original International opening theme, “Sonic – You Can Do Anything”. Christian “The Taxman” Whitehead’s Retro Engine can be seen in full force as the game animates at a smooth 60FPS on a 16:9 aspect ratio, allowing more of the action to be seen by the player.

The big stunner of the video comes at the end when the player goes through the Special Stage, now significantly smoother to any other experience of Sonic CD to date. It’s almost disorienting after playing it at its chugging Mode 7-esque pace.

Sonic CD is due out by year’s end on every platform under the sun except for the Wii and 3DS. Sorry, Nintenation.

Humor, Miscellaneous

Watch Sonic’s Splashing Return to New York Skies

For those of you that slept in or really had no desire to put up with show tunes, marching bands and pop stars, you too can check out the small bit of time in which Sonic streaked by briskly through the crisp New York skies over 34th Street.

Nothing much to note other than the usual plug for Sonic Generations and some ham-fisted anchorman dialog. The music Sonic floated in with is the Splash Hill Zone remix featured in Mario and Sonic at the London 2012 Olympic Games. And no, the balloon did not come crashing down onto innocent bystanders again.

Happy Thanksgiving to all of you Americans out there and a hello, we love you all to the rest of the world. Save us some stuffing!

UPDATE: For those who want Sonic for all time on your hard drive, Retro member Spazz, who put the clear version of the footage you see above on YouTube, has also encoded the Sonic moment for convenient download. Sure, the links are already in the comments, but hey. Why not?

1080: http://goo.gl/6bQFU
720: http://goo.gl/SUzmM

Game News

An In-Depth–And Spoiler Filled–Look At Sonic Generations 3DS

Now that the fires from Generations on PS3, 360, and PC are cooling down, the 3DS version is running… well, slowly, briskly running behind its grander brethren. As we did a small reveal of details before, it only makes sense the 3DS version gets an equal opportunity. Since the 3DS is currently not quite as easy to pick apart as certain consoles, most of the juicy goodness comes our way thanks to Sonic Stadium member Thigolf after getting a copy of the game from a broken street date in Germany.

If the headline itself wasn’t enough of a deterrent, proceed at your own discretion.

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Game News

SEGA Holds a Sonic CD Fan Art Contest

With Sonic CD getting a re-release done by The Taxman next month, SEGA has started a fan-art contest with 50 prizes being given away in North America, Mexico and the United Kingdom each, so that makes 150 winners in total. The five best winners in each territory will get a copy of Sonic CD on XBLA, PSN or Steam and a copy of the Japanese soundtrack signed by Takashi Iizuka, Jun Senoue, Naofumi Hataya and Kazuyuki Hoshino, something any fan would appreciate. All the other winners will get the same except the soundtrack isn’t signed.

There are a few things you need to know before entering the contest: your submission needs to be related to Sonic CD. If it isn’t, your entry will not count and you’ve done all that work for nothing. It needs to be original, created by you and it can’t have appeared anywhere else, so it can’t be something you’ve already put on websites like DeviantArt or on forums, and you can’t show it off before the contest ends. You also need to be 13 years or older to take part in the contest. The deadline is 10:00 AM PT/18:00 GMT November 29th, 2011.

To find out how you can enter the contest and for more information regarding the rules go to the SEGA Blog.