UPDATED! Check out the archived livestream above! Featuring Bartman3010, David the Lurker, Instant Sonic, Kat, NeoHazard, Overlord, Perfect Chaos Zero, Shadix and special guests Dom a.k.a. Andross and Big Adam!
I don’t need to tell you about tank-bots. I don’t need to tell you about special guests. I don’t need to tell you about the furry IRA. All you need to know is…
Sonic Fights Robotnik.
Summer Games Done Quick is back again this year, and Wednesday is their Sonic block. You’ll get to see runs of Sonic Colors on Nintendo DS, Sonic Riders, Sonic Adventure 2 Battle and the fan favorite Sonic the Hedgehog (2006).
Summer Games Done Quick is the annual event, like its alternate event Awesome Games Done Quick, is a week-long charity marathon that helps raise money for the Doctors Without Borders. Donating during each run also puts you n for raffles to win prizes. Be sure to tune in, check the schedule and watch how Sonic has gotta go fast.
Goodness, has it really been a year since the last time we visited the world of Sonic the Comic? Well, as time marches on, so does the progress in our quest, as we cover the penultimate game adaptation in the Fleetway series – Sonic 3D: Flickies’ Island (Or Sonic 3D: Blast, as the Yanks might know it, but as that name was only used in North America we won’t be seeing it again in this Euro-focused story!) It’s a short one this time, only covering 3 issues. Written at a time when games were beginning to become thin on the ground in the late 90s, the writers went in a slightly different direction with the story, as we’ll see. The island itself was featured in the comic for a few months afterwards as a base of operations for Dr Robotnik, but just as a location now available for the writers to use. But we’re getting ahead of ourselves. Let’s start back at the beginning, shall we? Hit the jump to continue – there is of course spoilers a-plenty ahead.
The Dreamcast era was a special moment for many a SEGA fan. At the time, it was the company’s last great hope, but soon transformed into its swan song. For fans of the SEGA brand, even if the system had no hope on tackling the PlayStation behemoth, it was an unbridled time for ingenuity and creativity. One of the draws for the company had always been its lack of fear when it came to innovation, and games like Jet Set Radio and Phantasy Star Online were offerings other players at the time just couldn’t provide.
Of course, the return of Sonic the Hedgehog as a full-fledged icon was more than welcomed. It was the hedgehog that drew many people to the system in the first place. How many would have played through Streets of Rage or Ecco the Dolphin if they had not first bought a Genesis to run through the one video game that could take on Mario? That’s what made the unexpected arrival of Sonic Dreams Collection all that more alluring. The website in which the unassuming program was released sets the stage: that during the prime of SEGA’s developmental creativity, a small, previously unheard of studio within the halls of the company wanted to use the Sonic brand in all sorts of wild, new, game-changing directions.
SEGA’s mascot had already been in numerous platformers, a handful of racers, a fighting game, a balloon in the Macy’s Thanksgiving Day Parade. The idea that he could have been the face of numerous off-the-wall concepts is not all that far fetched, especially considering the time and place. Loading up the Arcane Kids offering was nearly irresistible, and once going through it, well…
Sonic Dreams Collection might be the greatest Sonic the Hedgehog game of the past decade.
I did it you guys. I got Monday Links to actually be a weekly thing for every Monday of a month. I checked and this is something that hasn’t been achieved since 2010 when Slingerland was doing this thing. This is something that I’ve tried very, very, veeeery hard to achieve since I did my first of these back in 2013. And really I probably wouldn’t have done it without Bartman3010 starting it up again. Speaking of which, why isn’t he doing Monday Links anymore? I bet he’s probably doing “more important stuff” and “chasing his dreams” like learning how to make games for the Nvidia Tegra. Pfft.
Now what was I supposed to be doing? Oh right, links.
Sonic Retro stuff
- UtopiaUK put up a video showing some WIP zones from his Sonic 3 Resort Island hack. [Watch the video here and take a look at the forum thread]
- Cinossu made a Blue Sphere hack and he assured us that it’s not a jump scare. [Also don’t look at the spoilers, it ruins the fun]
- Hez shows off his unlockable Wood Zone level in Sonic Classic 2. [Cause unlockables are fun]
- MainMemory has added support for Sonic CD in SonLVL. [Please don’t make more Wacky Workbench levels]
- Enemies can now be constrained to a 2D plane in Xaklse’s new release of SonicGDK. [Handy for those fancy 2.5D platformer]
- LakeFeperd gives an update on what’s going on with Spark the Electric Jester. [Making games can be kinda hard]
- flamewing has released the first new update for SMPS2ASM in years. [Less buggy song stuff]
- We have a new feature called “Something For The Weekend” by our new writer Nova, with fun and cool Sonic stuff. [So go take a look at last weekend’s cool Sonic thing]
- Jollyroger has gotten the Sonic X-treme prototype that was found to work on SEGA Saturn hardware. [Progress!]
- The first Sonic Runners gameplay trailers shows that the game is about running. [Now with a more classic but also still modern Sonic]
- Yuji Naka/Prope’s new game Rodea the Sky Soldier will be released in the west by NIS America. [You know, that game that was announced four years ago]
- The sequel to the Sonic and Mega Man Worlds Collide comic cross-over will feature cameos of other SEGA and Capcom characters. [Viewtiful Joe please]
- Enjoyed the latest Sonic Boom episode? If so, good cause we’re gonna see a lot more this year. [If not, stop hating fun you fun hating not-fun-haver]
- How many toys can SEGA still make out of Sonic Boom? [At least this many apparently]
Oh man, you guys, we usually don’t do leaks by anonymous tipsters but this was just too good to pass up. Rayman is gonna be in the upcoming Sonic Runners! This tipster gave us this piece of promotional art in which Rayman is shown running alongside Sonic, Tails and Knuckles. What made this leak especially convincing is that just like Sonic, Rayman consists of a re-used model from previous games with black lines around the edges.
It makes sense as well. Just like Sonic will have, Rayman has had a couple of “endless runner” games that aren’t really endless but actually have stages. These games, Rayman Jungle Run and Fiesta Run, were pretty darn good. So hopefully they’re an indication of how good Sonic Runners will be. And who knows, maybe we’ll see additional guest characters from other mobile games as well, like maybe Mega Man!
Sonic Retro stuff
- Fans want that Sonic 3 remaster by Taxman and Stealth so bad that they’re doing a campaign thing to get SEGA’s attention. [Here’s Stealth’s post about it]
- flamewing has made some pretty big additions to his Big’s Fishing Derby hack. [It’s a hack in which you play as Big the Cat so you should probably play it]
- Morph released a new update to SA Tools. (A thing that lets you mess with Sonic Adventure DX.) [Lots of new SADXLVL2 stuff]
- Sonic Advance is gonna be released for the Wii U Virtual Console in Japan. [It’s the real Sonic 4 to us]
- Unsurprisingly, the Sonic Boom games didn’t sell well. [Turns out that when a game is bad people don’t want it]
- First 4 Figures is releasing an awesome looking diorama of Sonic on the tornado. [If only I could afford it]
- Archie has released a preview of the next Sonic comic issue. [Now with more wrestling]
- Ken Penders. [Ken Penders]