With Sonic Frontiers only days away, it’s been easy to forget that the upcoming 3D platformer isn’t the last we’re hearing from Sonic in 2022. Having been teased for nearly two years at this point, Wildbrain and Man of Action’s Sonic Prime has been sitting in the wings, waiting for its time to shine. Until today, aside from some Green Hill-filled teaser trailers, a concept art leak, and the knowledge that the show was meant to involve the multiverse in some form or fashion, we hadn’t heard much else. Not even a release date! Today, we finally got world on the exact day Sonic’s figure-eight run will hit the small screen: December 15th. Sure, the date was leaked some time back, but hey, now it’s official. They even released a trailer for it!Aqj m s hPvauNw
Its the Blu-ray news Sonic fans have been waiting for since the release of the original Sonic X Blu-ray in 2019. Discotek Media has recently aired a panel on their Twitch channel showcasing new releases leading up to the current plans for next year. Among the announcements was a new Blu-ray set for the ‘subtitled’ version of Sonic X labelled as ‘Original Japanese Version.’ This set features all episodes uncut with the original audio tracks previously unreleased to home video outside of Japan. This includes the “Metarex” story arc that was not broadcast in Japan until 2020. Brought by popular fan demand and even a push internally at Discotek from producer Brady Hartel, this release comes in featuring the best possible standard resolution presentation these episodes have ever seen with the launch window slated for winter of 2023. (Edited 10/26/2022) Which is a few months from now!)
Ed. note: The following is provided by the staff of Sonic Hacking Contest for the year of 2022.
Before we begin…
Twenty years ago, the Sonic Hacking Contest started, run by Ayla for many years. The winner of that first contest in 2002 was Sonic 2 Delta…20 years later, the hack is still going, as Sonic Delta 40mb.
Things have massively changed over these 20 years (and 19 contests), we have gone from binary ROM editing with a hex editor and a few tools, to split disassemblies and bringing more flexibility to game modification. But we also have 3D entries too, on many consoles and PC, and for the last few years, mods based on the Retro Engine Sonic games, with decompilations available and tools in the works, offering another way to mod games, rather than just the traditional 16-bit method. There are more people making entries than ever before, no matter when they first started playing Sonic.
The contest itself has changed in these last 20 years. We have gone from private entries being shown behind closed doors to judges only, to fully public entries where everyone can access them. We went from deadlines being missed out and late results at times, to guaranteed set dates.
We went from only offering a contest, to having an expo option where people can choose not for them to be judged. We used to have judges look at everything possible – now they are split between three categories, for judging to be easily managed, and looked at in finer detail than ever before. The introduction of the Evaluations, gave detailed explanations and opinions on each enrty.
We have gone from just being promoted on a few Sonic hacking sites (some still around, some no longer with us) to wider exposure through its own website and the interactive Contest Week, with entries easily accessible, streams during the week on YouTube and Twitch, and of course, allowing the public to vote for their own trophies, something people would not have expected decades ago.
And whilst it all used to happen on forums and IRC channels, these days there are other places to discuss hacks and mods too, such as Twitter and the many various Discord servers out there that cater to different types of games and so on, for people to learn the craft and make their own.
I do not want to thank just this year’s participants, judges, streamers and of course those who played the entries this week. But every single person over the last twenty years who, at some point of their time on the internet, took part in the Sonic Hacking Contest. I hope in twenty years later, we will still have the SHC, in some form or another, and the same applies for fangames with SAGE.
People come and go, their interests and their lives change, but these entries are eternal, especially with the SHC Vault for the last ten years, keeping these entries available for years to come. Without the people who participate, there is no Sonic Hacking Contest. To keep this up for two decades is remarkable and impressive. Who could think in 2002 that the SHC would still be here in 2022.
That being said, for all the pushing about it being SHC’s 20th Anniversary, we weren’t able to celebrate it this week and we are truly sorry about it. We have a few ideas in mind to do something about that, although we have shown many old entries before through the previous pre shows.
And now, here are the results for this year’s Sonic Hacking Contest! (Ed. Note: after the jump!)
Recently revealed is the trailer for this year’s Sonic Hacking Contest of 2022 by BlueVivacity as seen on Twitter. The event goes live next week from October 10th to the 16th. Many ROM hacks, mods and add-ons for your favorite Sonic games will be up for grabs. If you’re not sure what to play, you’ll have a chance to see them in action from streamers as the week goes on. Of course vote for your favorite entries to earn one of several awards. After the jump you’ll be able to see what trophy awards are up for grabs this year and of course what will even show up at this year’s contest.