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sonic the hedgehog 2

Game News, Merchandise

Sonic the Hedgehog 1 & 2 Original Soundtracks Announced

There are many reasons why the classic Sonic titles have resonated with everyone for the last twenty years. The memorable characters, the amazing art design, the wondrous level layouts, the ability to roll to your heart’s content…but it wouldn’t be the Sonic experience without the music. Heck, even the worst games in the series still have had amazing music. But unfortunately, the games that started it all have never had a proper music release.

That’s why we should all be very, very excited about what’s in the pipeline. For the first time ever, the original Sonic the Hedgehog and its sequel are getting the full treatment, the 16-bit genius of Masato Nakamura finally getting the respect it deserves. For you see, it’s not just a case of a simple game rip being hastily thrown onto a music CD. Though a track listing hasn’t been released just yet, there are meant to be numerous bonus tracks. Is the full version of DREAMS COME TRUE’s SWEET SWEET SWEET going to be on there? Perhaps. But for the first time ever, the original demo tapes to the game’s music is going to be released. Yes, the music at its earliest, rawest form finally available for the masses. This is content people thought was lost to the ages, or at least buried so deep in Sega’s vaults that they would never bother to put it together.

A release date for the compilation has yet to be announced, but expect it to come out at some point this year in Japan. No word yet on a western release, so you may be forced to import the disc to celebrate Sonic’s 20th anniversary in style.

[Source: The Daily DL via Famitsu]

Fan Works, Humor, Music

Sonic The Hedgehog 2×4: Album Of The Year

Once again, all-star Retro Member Skyler “Make Me A Staff Member So I Can Post This Myself” King delivers on the goods. Struck by musical inspiration, Skyler has dared to ask the question, “What would happen if Sonic the Hedgehog 2‘s music sounded as I truly imagined it?” And that is how Sonic 2×4 was born. Listen to the Emerald Hill Zone as if it were really Splash Hill. Marvel at Metropolis like you were running from a wall that wanted to ruin you. Be thankful the flippers work properly in Casino Night. And most importantly, wonder what would go through the mind of Masato Nakamura if he ever heard this.

Visit the official Retro thread here, or you can jump straight to download here or here. Play on, Sonic the Hedgehog.

Humor, Miscellaneous

Sonic 2sday Results! …On a Thursday

So now that we’ve gotten through the “proper hacking contest” that is such a pillar of the Sonic Retro world, it’s time we moved on to the contest that really matters. That’s right…The Sonic 2sday 25 Ring Challenge. Didn’t think I forgot, did you?

Now, I’m going to say something completely obvious here: I forgot that Emerald Hill Zone used the Starlight Zone music in this early build. And after watching video after video using that music…well, it almost works. Funny how that happens. But that’s not the point. The point is, you want to know who won. Who was able to run the fastest, collect the rings, and be a true “Super Sonic Dance Attack.”

Wait that doesn’t make sense. Doesn’t matter. Moving on!

With a grand total of eleven people entering this majestic contest, the “Grand Prize” winner was…
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Humor, Miscellaneous

Happy Sonic “2sday!” Can YOU beat the 25 ring challenge?!

18 years ago, the destiny of millions of kids (and a few hundred crazy Internet people) was forever changed with the release of Sonic the Hedgehog 2, arguably the hedgehog’s most successful outing to date. For those of us who were there from the beginning, the release of Sonic 2 was a homecoming unlike any we had imagined, and those eleven new zones became burned into our very souls (which is why we still can run through Emerald Hill Zone with our eyes closed).

Now, it’s no secret that Sonic 2 went through its fair share of developmental trouble, and there were plenty of zones that were left on the cutting room floor. Heck, even levels we’ve grown to love had vast changes as it was developed, as proved by the release of the vintage “Simon Wai beta” and the lesser known (but equally important) “Nick Arcade Prototype.”

The latter of those two was made for one purpose – to make fun of Melissa Joan Hart. Now to be fair, she was just a kid (we all were) running through a level she had never seen, and had no idea the spin dash existed (there was a world before 1992, people), but still, the urge to insult her run through the game is so tempting. And yes, she wasn’t the only one who played and failed the game on that show, but it isn’t as fun to make fun of a random girl we know nothing about.

This is where you, the Sonic Retro reader, comes in.
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