Gearbox’s Community Day 2012 happened recently which gave the general public another chance of checking out Aliens Colonial Maries before its release next year. On their showfloor were two different multiplayer game modes; Escape (Previously seen at PAX,) and Team Deathmatch (Previously seen at E3 and Gamestop’s Managers Conference.) All of which running on PC hardware with Xbox 360 game controllers. There was also this Borderlands 2 nonsense going on there. Something about a launch party? Its now available in stores and popular digital services? Adam Sessler? Whatever. We’re talking Aliens here.
You’ll also find a small image gallery pertaining to the Video Game History Museum as they were also on the floor showing off old video game memorabilia which showcased old pre-order bonuses, prototype hardware, prototype games, clothing and more. All this and more can be found after the jump.
Greetings from the show floor. Or rather, from the couch in the house of a great friend as I wearily type out this information as I get up. Been out and about at the Penny Arcade Expo, and I’m ready to bang out some tidbits from the show floor while sipping from my pipe mug courtesy of $35 and fangamer.net. What follows is some general news as well as game impressions from some of the games on the show floor as well as a small sampling of pictures I took. Lets also not forget…
Retro Community Meet-Up Reminder
Hey now, Seattle is NOT that cold. Plus the community meet up is later today at noon. Don’t forget the details and come check in with other community members and staff. That goes for you too, ShadeVortex.
IGN also put up a preview of the Wii U version revealing some of the exclusive features that iteration of the game will have, all of them using the new Gamepad. The screen on the Gamepad will show additional info like the current order the racers are in, a mini-map and close-ups of the power-up you’re using hitting it’s target. The Gamepad can also be used as a steering wheel by tilting it left and right and there are various mini-games where one player is using the Gamepad’s screen and other players are using Classic or Pro Controllers. One such mini-game is ‘Super Monkey Ball Arena’, where the player with the Gamepad controls AiAi trying to squash the other players with the ball he is walking around in.
We thank all who are willing to participate in our inaugural Retro Community Day Stream. Couldn’t make this happen without you guys.
We’ll be playing the Xbox 360 and Playstation 3 version of Sonic and Sega All Stars Racing. Even if you aren’t participating in the race, we invite everyone to join in our stream along with the Retro crew for live commentary on Twitch TV. To those who are racing, game invites will be sent out to all players. We will do our best to let everyone in at least once. After two races, we will close out a room and start a new one to let others in. We encourage others to try and let others in so that everyone gets a chance. But keep in mind, it’s first come and first serve. Make sure the game is running during the designated times listed below.
Because we can only stream one version of the game at a time, we will start off with the Xbox 360 version then move onto the Playstation 3 version. Check the schedule and keep an eye on the stream to keep up with all the racing action.
Update: Right after making this article SEGA officially announced the Bonus Edition for in the US and what will be included. It will contain an extra level inspired by OutRun, Metal Sonic will be playable in a new vehicle and you get an Emoticon Sticker Pack. Metal Sonic was also playable in the first All-Stars Racing as part of a DLC pack. Europe will get a Limited Edition which will be announced soon.
Original article: Steve Lycett (aka S0L) has revealed a bit of new info about the upcoming Sonic & All-Stars Racing Transformed on the official SEGA forums. The game will have a total of 29 characters, but you won’t be able to play all of these characters with just one version of the game. Some characters will be exclusive to a certain platform, with some of these characters being from SEGA and some not. SEGA did something similar with the first Sonic & SEGA All-Stars Racing, which had Banjo-Kazooie and Avatars as exclusive characters on the Xbox 360 and your Mii in the Wii version, though those were only characters owned by Microsoft and Nintendo respectively. Lycett also said that the amount of characters on some platforms will be in the low 20s and on others it will be in the high 20s.
In other news, Amazon.com has listed a “Bonus Edition”. What this edition will include isn’t known yet, but the product description on Amazon.co.uk does reveal a few new details. There will be a world tour mode as well as a Grand Prix mode in the game. Online multiplayer will allow up to 8 players in a single game (like in the first All-Stars Racing) and All-Stars moves can now be gained by filling up your All-Star meter.
Come one, come all for a Grand Prix of hijinks with the Sonic and Sega Retro crew playing Sonic and Sega All Stars Racing on Playstation 3 and Xbox 360 next Friday August the 3rd, 5PM Central. In addition the event will be live streamed with commentary from Retro staff, talking about the game, the upcoming sequel and more. Streaming and further details will be available soon.
To join in, send a friend request now to VidyaRetro on either Xbox Live or Sony Entertainment Network. Once 5PM Central rolls around, be sure to start the game and await an invite.
From Comic Con comes a new trailer for Sonic & All-Stars Racing Transformed showing at least part of the opening cinematic of the game. The trailer primarily features Sonic characters along with a bunch of recycled voice clips, though Vyse from Skies of Arcadia, Gillius from Golden Axe and AiAi from Super Monkey Ball do appear as well as some of the dragons from Panzer Dragoon. The end of the trailer shows the release date of the game, which is November 20th, 2012 in the US and November 16th in Europe.
The box art of the game has also been revealed. Non-Sonic SEGA characters take a backseat on this cover, with Sonic literally appearing five times to show how his vehicle transforms from a boat into a plane into a car. If you squint you might be able to see AiAi flying around in the background. Aside from the lack of other SEGA characters it’s not a bad cover though. Sonic & All-Stars Racing Transformed will be coming to Xbox 360, Playstation 3, Playstation Vita, 3DS, Wii U and on PC download services like Steam.
The game will also feature a NiGHTS stage, one that goes through Spring Valley, Gilwings Lair and Wizeman’s boss arena. Both flying sections and water sections were shown. Gameplay footage can be seen here at this link beginning at 1:17:40. This post will be updated with a higher quality video when it is available.
Sega also announced that Shadow will return from the first All-Stars Racing game driving a tank this time around and that Joe Musashi from Shinobion a quad bike is playable as well. New levels from Golden Axe and Jet Set Radio are shown in a couple of new screenshots which can be seen below.
And it wouldn’t be E3 without there being leaks. Sonic Wrecks accidentally uploaded a version of the new trailer showing the Wii U logo at the end, so it looks like future Wii U owners will be able to get this game for the system. As proof of this a screenshot of this was taken by Sonic Paradise, besides that Sonic Stadium made a post about it before it was removed.
The original Sonic & SEGA All-Stars Racing was a bit of a surprise, we hadn’t seen Sonic in a racing game with cars since the Sonic Drift games. It was also a pretty good game that received lots of praise from fans, so it makes sense that the spin-off title is getting a sequel. Like the title implies, Sonic & All-Stars Racing Transformed has vehicles that transform. During a race the vehicle changes into either a car, boat or plane whenever the track needs it to, making it more similar to Diddy Kong Racing than Mario Kart, which certainly isn’t a bad thing.
A trailer showcases this along with better graphics and a stage based on Panzer Dragoon, another stage based on Super Monkey Ball is shown in the screenshots. As for new characters, there’s Vyse from Skies of Arcadiaand Gilius Thunderhead from Golden Axe (who was going to be in the first game but got scrapped) joining the roster, with more newcomers to be announced. Scripted events change the course every lap, which you could compare to Motorstorm Apocalypse, though much more colourful. The game’s soundtrack won’t just consist of old tracks, as they are remixed with composer Richard Jacques doing some contributions. There’ll also be a story mode and the annoying commentator is no longer present.
IGN has a preview up with more details along with a video with some of the folks at Sumo Digital talking about the game with more gameplay being shown. The game will be coming to Xbox 360, Playstation 3, Playstation Vita, Nintendo 3DS and PC Digital Download later this year. Screenshots can be found after the jump.