We’ve recently reported that Sonic and Sega All-Stars Racing was spotted out in the wild in arcades, but details on the game itself were rather scarce. Thanks to forum member NiktheGreek, we have a better understanding of how much the game was changed.
And from the looks of it, the arcade version had a few parts removed from under its hood.
Spotted out in the wild (or as wild as Chuck E. Cheeses can get), we have our first look of the arcade version of Sumo Digital’s Sonic and Sega All-Stars Racing, already undergoing location tests around the U.S.
While it’s unlikely it’ll include any new content that the console versions don’t already carry (power drifting and items are all accounted for), the game comes with three gameplay modes set.
Time trial – Race alone to set the fastest times on each track – there are “Staff Ghosts” to beat.
Quick Race – Race and battle against others, single or multiplayer.
Grand Prix – Progress through a single player, three race championship.
Other details include the game running on Ringwide hardware and a small aesthetic of the seat changing colors via lighting.
[Via Arcade Heroes]