Recently revealed is the trailer for this year’s Sonic Hacking Contest of 2022 by BlueVivacity as seen on Twitter. The event goes live next week from October 10th to the 16th. Many ROM hacks, mods and add-ons for your favorite Sonic games will be up for grabs. If you’re not sure what to play, you’ll have a chance to see them in action from streamers as the week goes on. Of course vote for your favorite entries to earn one of several awards. After the jump you’ll be able to see what trophy awards are up for grabs this year and of course what will even show up at this year’s contest.
Sonic Generations
Once again the online event for Sonic mods, ROM hacks and general nonsense is upon us with the Sonic Hacking Contest for the year of 2022. The Hacking Contest website has been updated with finer details on entry requirements, categories and more which can be found here. Tentative dates for the event will center around October much like last year’s event. The contest is asking entries to prepare their works based on Sonic ROM hacks or mods for Sonic games. Mods can include titles released on PC including digital storefronts such as Steam (For titles such as Sonic Mania and Team Sonic Racing) as well as mods for console games. (Including Sonic Riders Zero Gravity for the Nintendo Wii) Of course as is with tradition, ROM hacks from Sonic games on Mega Drive and Genesis systems (Such as the ever present Sonic the Hedgehog 2) are also welcome as entries.
This year’s contest involves a change in how trophies are delivered. While the contest acknowledges the desire for the return of themed trophies from 2019, they are looking to make these trophies to better reflect the criteria involved. The contest is also asking for suggestions for naming trophies from the public, and is accepting multiple entries on their Trophy Naming form. Otherwise the structure of the event will be similar to last year’s event.
More information will be provided over the coming months as deadline dates and more are finalized. Future updates can be found from the Hacking Contest website as well as the official Twitter account. Discussion on the contest can be found both here on Sonic Retro’s forums as well as the Sonic Stuff Ressearch Group forums.
The annual Sonic Hacking Contest has once again been announced by Spanner over on the forums. This year sees many big new changes, largely with how the trophies will be categorized and distributed. With 3D entries overtaking the classic, more traditional hacks, last year, the following was decided:
Entries will be graded top 3 overall in the respective common submission formats/categories:
“Retro”, “3D” and “2D PC”. Various “general” categories, subject to different interpretation based
on submission format such as “best visually appealing” or “best sounding” will also be split in the
following manner.
There are some expected growing pains, as the announcement notes that certain trophies among the new system may not be applicable. This, of course, will depend entirely on what is submitted this year and how the voting shakes out. The contest is currently slated for December 2nd through December 8th, and you can get the deadlines for submissions, contest rules, and further details over on the forum. And as always, sonichacking.org is live for all the entries from previous years.
[Source Topic: Sonic Hacking Contest 2019]
More Hacks, Mania Mods, Forces Mods and Procrastination in the Sonic Hacking Contest 2018
After the success of the Sonic Hacking Contest’s 15th anniversary last year the team is retaining changes made to the rules to strengthen quality control for the Sonic Hacking Contest 2018.
This year the contest will be accepting hacks and mods for Sonic Mania and Sonic Forces for trophy eligibility. Last year these entries were denied trophies due to the short time available for development of mods and tools for these titles. Now these entries will be able to match the same levels of acceptance of other ROM hacks and mods for games such as Sonic the Hedgehog 2 on Game Gear, Sonic Generations, Sonic Lost World and more.
The contest week is set for Monday through Sunday, 26th of November to the 2nd of December. To learn more about the rules and trophy guidelines you can check out the thread of the announcement on our forums here. Don’t forget to check out the contest’s new website which hosts entries from previous years by visiting sonichacking.org.
[Source Topic: Sonic Hacking Contest 2018]
Those looking forward to the Unleashed Project will be disheartened to hear that the project is no more. In a statement released by the Project’s head, S0LV0, she’s stated that it was time to call it quits. From the Twitlonger post:
So, here it is. I can’t begin to express how sorry I am about this, but I’m cancelling Unleashed Project 2.0. For a long time I was really passionate about it, and I felt I had something special to share with people by working on it, but that passion is gone. I know of no one I could pass the workload onto, nor do I plan to release my “completed” work as none of it is fully polished. I’m sincerely sorry to those who were looking forward to it, but I hope you’ll understand by this far into my post that it was extremely unhealthy for me.
S0LV0 goes on to talk about what she’ll be doing from this point and more in her full Twitlonger post which can be read here. For those holding onto hope, S0LV0 tweeted that DarioFF, the person in charge of the Unleashed Project prior to her, may be interested in taking the project over. We at Retro wish S0LV0 all the best in what she does and look forward to her projects in the future.
The 2016 Sonic Hacking Contest site is live, with 54 different hacks and mods to download and play! No account is required to play or download any of the hacks, but make sure to sign in with your Sonic Retro or SSRG account to vote on the community trophies. Also check the schedule for near-round the clock streams from folks like SomeCallMeJohnny, MegaGWolf, RedHotSonic and many more!
Downloading hacks are open until Sunday the 13th. Some mods you’ll encounter include ROM hacks of Sonic the Hedgehog 2, Sonic Pocket Adventure as well as mods for PC versions of the original Sonic Adventure DX release, Sonic Generations and Sonic Lost World. Check them out today!
After coming off the catastrophe that was Sonic ’06, everyone was right to be suspect of Sonic Unleashed. To the world’s surprise, there was half a good game there! The daytime stages proved to strike a chord with even the harshest of critics, and thus the affectionately named “Boost Trilogy” was born. Years later, petitions are popping up to port Sonic Unleashed to PCs, as SEGA has continued to ramp up their efforts in getting more games for Steam users everywhere.
Meanwhile, Sonic Generations continues to receive new mods since its release on PCs everywhere nearly five years ago. The Unleashed Project is one such mod, aiming to replicate every single daytime stage from the original Xbox 360 and PlayStation 3 title. The Unleashed Project began with a team headed by DarioFF and was originally released back in March of 2013. Fast forward three years later, and the project is now being maintained by forum user, S0LV0, with the intent of porting over every additional bonus and DLC stage with the exception of Eggmanland (more on that later.) With over 30 new levels on board, the Unleashed Project 2.0 is looking like a massive upgrade for fans to look forward.

Nobody knows if Monday Links is alive or not. Sometimes is just kinda pops up again, while at other times it just kinda seems to have died into obscurity. Some wonder if Monday Links was ever truly alive for the past year or so, as it only sometimes kinda popped up and then disappeared again for who knows how long. Others just don’t care cause really why would you you probably normally don’t even look at the front page and just go straight to the wiki or forums you jerk. >:(
Anyway, these Monday Links articles usually takes quite a bit of time to make so I’m gonna trim them up a bit from now on. From now on it’ll focus more on Sonic and less on SEGA in general. If you want to see the latest SEGA news and cool SEGA features, you should go visit SEGAbits. Those guys do a pretty damn good job covering all things SEGA and really I’m just wasting time linking all the stuff they put up there when you can just visit their site.
Also I’ll probably use more Space Dandy gifs.
Sonic Retro stuff
- Ell678 put together a trailer and a couple of new screenshots for his snazzy looking 2.5D fangame Sonic Incursion. [I guess people really like to use Tenderoni for Sonic trailers]
- The people working on Sonic 2 HD now put up a time lapse video of the new end level pose animation. [Cause who doesn’t like a cool end level pose?]
- Andrew75 is still updating his impressive Sonic X-treme inspired fangame Project AXSX. [Go take a look]
- S0LV0 has started a development blog on the stuff she’s doing for the Sonic Generations Unleashed Project mod. [Yup, work is still being done on that]
- SonLVL now has support for Chaotix object layouts. [Admittedly I’ve never used it before but it sounds like a neat addition]
Sonic stuff
- Here’s our first look at the Sonic X-treme OpenGL port [Holy shit you guys it’s Sonic X-treme]
- A Sonic remix album called Spindash is out now for ten bucks on various digital platforms. [Officially licensed by SEGA]
- No, Sonic’s not going to be mobile and PC only. SEGA of America is gonna have a huge re-structure but that’s not gonna affect any Sonic games Sonic Team or whatever has in production. SEGA is gonna push mobile and PC games harder (which they’ve already been doing), but they’re not gonna stop making console games. It’s still bad news of course, but not as bad as some make it out to be. [Not really Sonic related but it’s a rumor that needs to be cleared up]
- This anime fighting game called Dengeki Bunko Fighting Climax that has a Green Hill Zone stage will be getting a western release. [So it’s still Sonic related I guess]
- We thought that we’d get to see what Sonic Runners looks like last month but we didn’t. [😐]