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Happy Birthday, Sonic the Hedgehog?

During the holiday season of 1991, the Sega Genesis was already two years old. Jumpstarting the 16-bit era, its sales still paled in comparison to the Nintendo Entertainment System, and with the Super Nintendo finally coming out in the United States, it might have been a safe bet to think Nintendo would continue its dominance in the market. But SEGA had an ace up their sleeve, something that could directly compete with Super Mario WorldSonic the Hedgehog. Suddenly, that safe bet was called into question. Come January ‘92, SEGA had done the impossible – market share in the U.S. for the home console market was split down the middle, with SEGA just ever so slightly having the edge.

Aggressive marketing, mall tours, a character design that instantly encapsulated everything that was hip and cool in the new decade. There was no doubt “Sonic Mania” was just beginning. It’s easy to look back and go “of course Sonic would succeed.” But what was it like to have lived in that moment? Not even as a kid who got a Genesis for Christmas, but as someone who picked up Sonic the moment it came out? Imagine being one of the SEGA faithful, having already bought a Sega Genesis, playing Thunder Force II and Michael Jackson’s Moonwalker late into the night. Waiting impatiently for that one game that would prove without a doubt the system was here to stay.

Imagine being one of the first to experience Sonic the Hedgehog. Walking into an Electronics Boutique, and seeing Sonic’s self-assured smirk on the shelves. Finger pointed, a rendition of the Green Hill Zone teasing the obstacles that would block their way to saving South Island. Did they know they were buying a piece of history as the clerk rung them up? Or was it not until they went home, sliding that cart into their Genesis, flipping the switch, and running through that first checkered loop? So filled with excitement, they just needed to tell someone about how great this new game was. Rushing to their computer, firing up that blistering 14.4 kbps modem, sharing with the world what they had experienced. No doubt, June 11th, 1991 became a date they would not soon forget.

Hold on a second. June 11th?
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Game News

SDCC 2014: Box-art and Release Dates for Sonic Boom: Rise of Lyric and Shattered Crystal Revealed

Rise of Lyric Wii U box  Shattered Crystal 3DS box
We already knew that both Sonic Boom games will be coming out in this November, but now we know when exactly we can expect them to be in stores. In the US Sonic Boom: Rise of Lyric will be released on November 18th, while Shattered Crystal will be out a week earlier on November 11th. We don’t know yet when the games will be released in Europe, but this post will be updated when we do.
Along with these dates SEGA released the box covers as well, both of which feature Sonic looking at the customer and doing something potentially threatening. The Wii U box has a Nintendo Network logo on it, meaning the game does have some sort of online functionality.
[Source: SEGA Blog]

Game News

Sonic & All-Stars Racing Transformed Gets a New Trailer, Release Date and Box Art

From Comic Con comes a new trailer for Sonic & All-Stars Racing Transformed showing at least part of the opening cinematic of the game. The trailer primarily features Sonic characters along with a bunch of recycled voice clips, though Vyse from Skies of Arcadia, Gillius from Golden Axe and AiAi from Super Monkey Ball do appear as well as some of the dragons from Panzer Dragoon. The end of the trailer shows the release date of the game, which is November 20th, 2012 in the US and November 16th in Europe.

The box art of the game has also been revealed. Non-Sonic SEGA characters take a backseat on this cover, with Sonic literally appearing five times to show how his vehicle transforms from a boat into a plane into a car. If you squint you might be able to see AiAi flying around in the background. Aside from the lack of other SEGA characters it’s not a bad cover though. Sonic & All-Stars Racing Transformed will be coming to Xbox 360, Playstation 3, Playstation Vita, 3DS, Wii U and on PC download services like Steam.

[Source: SEGA Blog]