Way back at last year’s E3, Sega has been testing the waters for releasing games based on the ever popular vocaloid from Japan, Hatsune Miku. At the showfloor they were demoing a quickly put together English build of the Playstation Vita version of Hatsune Miku – Project Diva – f for the press as well as releasing Miku Flick for iOS for English speakers to garner some support. Turns out that once again they’re now asking for more support, this time from the general public on their facebook page. If successful, Sega will seek to release the Playstation 3 version of Hatsune Miku – Project Diva – F instead of the Playstation Vita, possibly due to struggling sales of the handheld. (Also see if you can spot the difference in the name of both versions of the game.) If you, and your friends, want to show your support, be sure to hit up their facebook page to throw your ‘Likes’ and ‘Comments’ their way.
It may not be much longer now, considering that Miku was also one of the top requested characters for DLC characters for Sonic & All-Stars Racing Transformed, several tours have been made in the US and otherwise to raise awareness and…oh my. Their next tour is on March 11th in Austin, Texas. That’s pretty close to home. I wouldn’t be creepy if I went to go check it out for myself would it?
UPDATE: Turns out it’s just their presence at the South By Southwest Convention happening in Austin, and the 11th is their specialized panel demonstrating the tech behind the vocaloid software. Thanks to Shadix for pointing that out. Anybody got $1350 to spare for a ticket?
We’re kicking off our live stream of Sonic & All-Stars Racing Transformed. We’ll be playing on the Wii U, 360 and PS3 (In that order) as well as do our usual pre-game show antics before the race starts.
It’s the new year, all the gifts have been unwrapped and skills have improved. We’re re-inviting all of you to the Retro Community Day for Sonic and All-Stars Racing Transformed this Friday, 5PM Cental. We’ve got a number of invites from across all systems, but it’s not too late to join in. Send your friend request to VidyaRetro on Playstation 3, Xbox 360 and Wii U. Further details to follow that day, which as usual we will stream on TwitchTV live for all to watch.
While Japanese have been able to play Platinum’s latest game, Max Anarchy, since July 2012, everyone in the US and Europe hasn’t been able to play the game without spending extra money on importing it. Now it’s finally coming here as Anarchy Reignswith a budget price of $30. SEGA doesn’t seem to be doing a good job letting people know about this, so if you’ve never heard of the game before, watch the Japanese Launch Trailer:
Basicly, it’s a competitive multiplayer brawler with an awesome soundtrack and all the ridiculousness you can expect from Platinum Games. Those who are unfamiliar with the studio, their previous works include MadWorld, Bayonetta and Vanquish. They are also currently making Metal Gear Rising: Revengeance, The Wonderful 101 and Bayonetta 2. Characters from MadWorld are playable in this new game and you can also play as Bayonetta if you pre-order it. It’s coming out on Xbox 360 and Playstation 3 on January 8th in the US and January 11th in Europe and it has the low price of $29.99/€29.99/£19.99. Now please pre-order it so that there are people I can play this game online against. (Yes that is pretty much the entire point of this PSA)
Its that time again. We’re doing a three hour special of Sonic & All-Stars Racing Transformed for the next Retro Community Day. This time we’ll be covering Playstation 3, Xbox 360 and Wii U versions of the game. Send your friend requests to either of those systems for the user name VidyaRetro (Yes, the name is the same across all systems), then check back here at 5PM Central Time on Saturday December 22nd.
Also a fair warning, if you sent a friend request to any of those accounts previously, send them again as the PS3 and 360 friends lists have been cleared to ensure room for those that have the game. Nothing personal, but if you want to join in on the fun again SEND ANOTHER FRIEND REQUEST TO VidyaRetro.
The developers at Sumo Digital have tuned up their old car, shoved a jalapeno up the tailpipe, changed the belts, look, whatever generic trope you want to indicate for the existence of Sonic & All Stars Racing Transformed. You know, that Sonic and Sega racing game? They made another one of those.
Without a doubt, it’s a better game than the predecessor. It’s more of everything: more vehicles, more characters, better physics, more track variety, and so on. It also does what it can to give character/item based racers the competitive edge that the genre has difficulty in reaching. On the other hand, the game has mishaps and hiccups that occur more often than it should which can cause the game to be a frustrating experience, especially in some of the game’s more heated situations.
It’s always cool when a game does something neat or unlocks something on a holiday, like with Christmas NiGHTS or Animal Crossing. Now it turns out Sonic & All-Stars Racing Transformed has a secret unlockable that unlocks on Christmas day. This secret can be unlocked early by changing the date of your console to December 25th, 2012. This can be done on Xbox 360 and PS3, it’s not certain if this can be done on the Wii U version as well. You do need to sign out of Xbox Live before you do this though and when you sign back in, it’ll be as if you weren’t able to time travel one month into the future after all. We don’t know if the same goes for the PS3 version.
If you want to spoil the surprise, go ahead and change the date on your console or alternatively, just click the jump of this post.
Confirming rumors that have been circulating for some time now, Sega today announced the Model2 Collection, a digital collection of five classic Sega titles originally developed for their Model2 arcade hardware. Among those titles is Sonic the Fighters, a somewhat obscure Sonic-themed fighting game built on the Fighting Vipers engine and previously rereleased as part of Sonic Gems Collection. Most interesting to note is that this new release appears to include several characters not previously playable in the game, such as Metal Sonic and Eggman (who were previously bosses), as well as Honey the Cat – a character based on Candy (known as Honey in Japan) from Fighting Vipers. Retro aficionados will know that Honey was actually buried in the data for the original arcade release but not playable without hacking the game, so to see Sega put in the effort to make her (and the boss characters) playable is truly refreshing after some of their more lackluster porting efforts in the past. The Japanese site for the Model2 Collection also makes mention of online play, which could be a big selling point for this rerelease as well. Currently there’s been no information about an overseas release, but Sonic the Fighters is due to hit Xbox Live Arcade and PlayStation Network this fall in Japan. See the trailer after the break. Continue Reading
All Stars Racing Transformed is only a little over a month away at this point. With this close to release, a number of people may be looking to retire their copy of Sonic and Sega All Stars Racing. Comparing the two is almost like comparing apples to oranges. That said it still acts as an important stepping stone that deserves an honorable mention. Before it becomes overshadowed from it’s upcoming sequel, we rattled the memories of Executive Producer at Sumo Digital Steve Lycett in an E-mail interview regarding development for Sonic and Sega All Stars Racing and what it’s sequel has benefited from their efforts.
(SPOILER WARNING: This review contains unmarked spoilers. The game is over a decade old and well-known amongst our readers, so we deemed it unnecessary to refrain from spoilers. If you’ve never played the game before, you’ve been warned.)
In a franchise like Sonic that has been on such a rollercoaster of quality for the past twenty years, Sonic Adventure 2 somehow sticks out in the franchise as possibly the most polarizing game in the series. To one part of the fanbase, it’s the pinnacle of Sonic. Because it was the first major Sonic title on a Nintendo platform, many people cite SA2 as their introduction to the franchise. And yet to others, the game symbolizes the start of everything that nearly killed the franchise forever. So as I review Sega’s recent digital rerelease of Sonic Adventure 2 for the Xbox 360 and PlayStation 3, I feel it’s necessary to frame the game in context.
Outside of the broader fanbase context, I – like many others – have my own personal relationship with SA2. I was but a wee child when it first came out for the Dreamcast in 2001, and I spent a frightening number of hours engrossed in the game. It wasn’t my first exposure to the series; that title goes to Sonic 2 on the Genesis, whose predecessor and sequels received a similarly obsessive amount of my attention. In fact, the sole reason I asked for a Dreamcast for Christmas in 2000 was so that I could play the original Adventure. So, being the fanatic little child I was, Sonic Adventure 2 earned a special, fuzzy, nostalgiatastic place in my heart. The question, then, is: eleven years later, can it keep it? Continue Reading