Sonic Jump Fever
has released today for both iOS
platforms today. Unlike the previous Sonic Jump game, its a free-to-play endless jumper that also lets you boost stats of your characters and use items and uncover Chao to increase your score by either playing the game or paying for micro transactions.
There has been no word if the original Sonic Jump
will see any future updates, however the game largely plays similarly to the previous Jump game with the introduction to Fever mode where your character shoots up for a brief period of time, collecting rings. Level themes rotate daily and has the usual trappings of a freemium title, including playtime that is limited until your energy “recharges” over time, watching free ads or spending red rings.
I’m a little disappointed that the level progression from the last game is absent, and the new features don’t add that much, though the original game is still not free on Android. For those who haven’t played a Sonic Jump game before, its a decent place to start. Albeit you don’t even start as Sonic until you collect character tokens to unlock him along with the others, probably because each character has different attributes. (You start off with Tails, if you were wondering.) Also for people hoping to see a triumphant return to the Chao Garden, the Chao are additional helper items that will disappear if you don’t use them often enough until you earn their loyalty by using them in the main game. This isn’t quite the Chao Garden app we’ve been waiting for.
Its still largely an arcade game, which is ideal for quick play. Why not give it a try and tell us what you think in the comments? You can also check out E3 impressions by Shigs from SEGAbits here
Download Sonic Jump Fever [iOS
(Thanks to Shigs from our sister-site SEGAbits for providing the write up! Go check them out, they’re classy people.)
While at E3, Nuckles87 and I were invited to a party hosted by SEGA’s mobile division, SEGA Networks, that was dedicated to mingling and showing off SEGA’s mobile titles. It was a great chance to relax after a hard day and to get some free food and drink. Those pretzel bun sandwiches with the roast beef and bacon were out of this world! But mostly, we where there to check out these games that have only been available to the lucky few… million in the Great White North. The one I’ll be talking about in this preview is Sonic Jump Fever
, a sequel to the 2012 game that is both harder, easier and more fast-paced than its predecessor. It even has Chao. Yes, Chao are back!
SEGA and Sumo Digital have answered the demand for an official release of the soundtrack for Sonic & All-Stars Racing Transformed. While it has featured a physical release in Japan on two CDs, you can buy each CD digitally through your choice of Apple’s iTunes store or on AmazonMP3. Each CD is available for $9.99 USD, (Or $9.49 on Amazon at the time of this writing,) and£7.99 GBP, or you can purchase tracks individually.
- iTunes (Disc 1) [US] [UK] (Disc 2) [US] [UK]
- Amazon Mp3 (Disc 1) [US] [UK] (Disc 2) [US] [UK]
For someone like me that’s been listening to this soundtrack in the most cumbersome way possible, (Try hooking up your phone to your car stereo and hoping all four G’s of your data connection can play songs off of YouTube and not stop to buffer every so often,) this could not have come at a better time for me.
Thanks to Sumo Digital’s Steve Lycett and Retro Staff Member GerbilSoft for providing links to the soundtrack. If you’d like a complete listing of the songs, head over to VGMDB.
If you’ve missed our live stream shows, you’ll be happy to know that we archive (most) of our videos including our first look at Sonic & All-Stars Racing Transformed running on iOS as led by Guess Who. We’ve also got first looks of Sonic Dash and Crazy Taxi running on Android that showcase game features and commentary from the staff at Retro.
Be sure to follow our Vidya Retro on Twitch and YouTube for more first looks and other gameplay videos.
If you’ve been following SEGA’s Twitter, you probably noticed that they were teasing that Ryo Hazuki is coming to Sonic & All-Stars Racing Transformed. Turns out that they were actually teasing the iOS/Android version of the game.
This version contains 10 playable characters (including Ryo Hazuki), less tracks than the console/PC version and online multiplayer. Visually it’s most similar to the Vita version, with the tracks being unchanged from the original game. While the game is out now on iTunes for 5 bucks, Android users will have to wait a bit longer. But SEGA promises that the Android version will be released very soon.
Have you ever wanted to watch some schmucks play a brand new game from 20 years ago?
That’s exactly what we’re doing right now, so join us as we play the newly updated release of Sonic 2 right now!
Despite some issues, the stream is now being hosted on the Vidya Retro Youtube channel split into four parts. You can watch the normal playthrough of the game in two parts, the debug playthrough or take a look at the two player mode in action.
[Part 1] [Part 2] [Debug Mode] [2 Player Mode]
After missing it’s November release date, Taxman and Stealth’s remastering of Sonic 2 is finally coming to iOS and Android tomorrow. The delay is made worthwhile though with the addition of perhaps the most well known of the scrapped levels found in the beta versions: the Hidden Palace Zone. If you’ve played the duo’s Sonic 1 iOS/Android remastering, you probably know that they like to add other new stuff to the game. So you can probably expect other new features in this release as well.
If you already own the former Sonic 2 iOS port, you’ll be able to download this new version as a free update. This is the first time the game is released on Android though, so your only option is to buy it new when it comes to that platform. You can find a couple more screenshots of the remastering below.
Sega announced today their Winter 2013 lineup features Sonic 2‘s mobile update and Sonic and All-Stars Racing Transformed for iOS. The two titles are joined by Rhythm Thief and the Paris Caper (which is fantastic and worth checking out if its 3DS counterpart indicates anything) and a new MOBA card game called Demon Tribe.
Sonic 2’s update brings the same enhancements that Sonic 1 received in the form of wide screen display, a smooth 60FPS gameplay, and a host of other enhancements such as high quality Mega Drive sounds, leaderboards and achievements. I’m sure most of you are wondering about the game’s two-player mode. While Sega’s said little about the title, title developer and connoisseur of vegemite Christian “Taxman” Whitehead offered a little tease.
“I’m pretty limited in what I can mention about Sonic 2 right now, but when the Press Release says that the game runs widescreen at 60fps, that applies to all aspects of the game… wink wink, nudge nudge,” Whitehead said.
The Transformed port for iOS will feature a refined World Tour mode to accentuate gaming on the go and also provides four-player local and online multiplayer.
Both titles are currently scheduled for release sometime next month. Grab some hot chocolate, a blanket, and your mobile device (these should undoubtedly make their way over to Android users too.) Sega is aiming to provide a comfy winter for mobile gamers. Let’s just hope Sonic 2 can make it in time for its Nov. 24th anniversary.
Even though the leaves are beginning to turn in some places, iOS owners can still enjoy kicking up sand and splashing in Sonic’s archnemesis of H20. SEGA has decided to send Sonic to warmer climates, revealing a beach locale as stage 2 for the so-far-iOS-only Sonic Dash.
Taking place on Sonic Heroes‘ often-referenced Seaside Hill, Sonic and his intrepid motley crew of friends will do what they do best in Dash: run forward collecting rings while avoiding a miserable death. Only this time, killer whale’s will jump over the sandbars as a grim reminder of Sonic and friends’ inevitable fate. It’s also possible to venture underwater through a series of glass tubes, as originally seen in Sonic and Sega All-Stars Racing.
SEGA further confirmed a new global challenge will be touching down soon. The last global challenge was successfully met, unlocking Shadow as a playable character.
Well, what are you doing sitting here still? Go play on the beach! You’re all green and sickly looking.
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