The annual Sonic Hacking Contest has once again been announced by Spanner over on the forums. This year sees many big new changes, largely with how the trophies will be categorized and distributed. With 3D entries overtaking the classic, more traditional hacks, last year, the following was decided:
Entries will be graded top 3 overall in the respective common submission formats/categories:
“Retro”, “3D” and “2D PC”. Various “general” categories, subject to different interpretation based
on submission format such as “best visually appealing” or “best sounding” will also be split in the
There are some expected growing pains, as the announcement notes that certain trophies among the new system may not be applicable. This, of course, will depend entirely on what is submitted this year and how the voting shakes out. The contest is currently slated for December 2nd through December 8th, and you can get the deadlines for submissions, contest rules, and further details over on the forum. And as always, sonichacking.org is live for all the entries from previous years.
It would be an uneventful year without the time honored tradition of the hacking contest. Despite the delays and complications the Sonic Hacking Contest got 2016’s back for another round of ROM hacks and more! For the time being, there are no entries being accepted as the website will be up later.
You can get your submission ready by viewing the rules here on our forums courtesy of hacking contest judge Spanner. Deadline is Sunday 9th October 2016, so there’s plenty of time before the contest begins. Watch this space or check with the forums when the website goes live.
Remember that you can submit more than just ROM hacks as there are entries for mods as well. Will you make the ultimate mod to Sonic Lost World?
Sonic Retro and Sonic Stuff Research Group team up once again to bring you the Sonic Hacking Contest 2014. The competition for all ROM hacks, mods and more based on our favorite blue blur. Entries are now being accepted on the website and can be accessed by logging in with either a Retro or SSRG forum account. Our resident Cinossu breaks it down on our forums with whats new for this year.
“Like last year, everything is handled on-site and you can log in with your Sonic Retro forum account to get started. More information is on the site itself, including instructions on what to do, how to do it, etc.
The biggest addition this year is Teams, which can be set up from the new “Teams” section. They can be a mix of both Retro and SSRG members, and allow credit to be on all members of the team as well as allow any member to modify and set up entries for the whole team.
As always, enjoy. If any issues, bugs, etc. are found, just let us know either in here, the SSRG thread equivalent, or in the comments of the news post on the site itself.”
The deadline for entries is on July 31st, 2014. If you’re not interested in participating, you will eventually get to see the entries that are made publicly available, or look at entries from years prior. Head on over to the website itself for more information!
The other site staff wanted me to put this video in this week’s Monday Links. Considering the content of the video, I’d like to apologize on everyone’s behalf for putting it here. I’m sorry. I’m so, so very sorry.
Guess Who reviewed the 3DS version of Sonic Lost World and greatly regrets doing so [Review]
Missed some of our Vidya Retro streams? Catch up on some [Highlights]
A new version of Sonic Worlds Delta has been released for MMF2/Fusion 2.5 [The Barrel Update]
So last week I promised that I’d put up my impressions of the Sonic Lost World demo at Gamescom. Two problems presented itself, the first one being that there were a lot more people at Gamescom than anticipated. (Pictured right) So many more that it was hard to even walk past some the booths. So I left after two hours of literally squirming through the crowds. The other problem was that the demo available to the public there was the same demo previously playable at Summer of Sonic and Sonic Boom, of which we already have impressions up right here. The demo shown off last week was only playable on the press day.
So basically, the highly anticipated Gamescom demo impressions write-up has been cancelled. To make up for it, here are Monday Links done on an actual Monday again:
The results of the Sonic Hacking Contest 2013 were unveiled [Results]
So Summer of Sonic happened, meaning that new stuff was revealed there right? Well, besides this new Sonic Lost World trailer not really, but it seems like it was still a fun event for fans. Overlord did a write-up on his experience there, so be sure to check that out. If you want to know what the Sonic Lost World demo was like, an article with impressions from Overlord and other Retro members will be coming out soon. But for now, check out this stuff:
Seriously, go read Overlord’s write-up on Summer of Sonic 2013 [Sonic Retro]
vladikcomper put up a new video of his Sonic Winter Adventures hack, which has seemingly moved on to be for the Sega CD [Youtube]
A new version of Dude’s Sonic Generations mod: Sonic Adventure Generations has been released [On our forums]
MainMemory released a Sonic Adventure 2 Mod Loader for the PC version, along with a few mods to go with it [SA2 Mod Loader]
Delta Hedgehog put up a new trailer for his fangame Sonic: Edge of Darkness, which will have a new demo at SAGE 2013 [Youtube]
A new trailer for Sonic Lost World got released cause Summer of Sonic happened [Look up]
The PC version of Sonic & All-Stars Racing Transformed got a new update which adds a character from Total War: Rome II [Sonic Retro]
Atlus’ parent company might be getting bought by SEGA-Sammy [SEGAbits]
It’s the grand return of the not Monday Links! Seeing how some things happened (or are happening), I guess there’s reason enough to do one of these again. Also I’m bored and don’t want to do the things I should be doing. Anyway, here are some links:
Tomorrow is the last day you can add a new entry to the Sonic Hacking Contest 2013, so this is your last chance if you still have something you want to place in the contest! [SHC2013]
Also tomorrow, an update to the Sonic Adventure Generations mod which adds 2 new levels. [Youtube]
A whole 15 minutes of gameplay of the Castle of Illusion re-imagining. [SEGAbits]
The ESRB has put up the rating summary for Sonic Lost World explaining why it is rated E10+ revealing incredibly dark generic things villains usually say, obviously various fans overreact about it. [ESRB]
Sonic 1 hacks are a dime-a-dozen these days. This makes getting excited about them a little difficult if nothing more than a few palettes are edited and zones are sloppily renamed to fit their new color schemes. That said, it’s never a dull day when someone steps up and delivers a new Sonic 1 experience with new boss enemies, moves for Sonic, and more.
Enter Russian Sonic hacker vladikcomper and his project Sonic Winter Adventures. In similar stead to Sonic 1 Megamix, Adventures enables Sonic to enable the full power of blast processing with the addition of light speed dash, super peel out, the spin dash, and even the homing attack. Let’s give the purists a little time to seethe. … All right then!
While the level variety isn’t very boastful, vladikcomper laments, the amount of work put in so far is a very commendable effort and definitely worth playing though. Some of his bosses make specific use of Sonic’s new age moves meaning you can’t just throw Sonic’s body into Eggman eight times and waltz over to the Egg Prisonpod so easily.
So what are you waiting for? Download this bad boy and give it a spin yourself! And don’t think that beating the game means it’s over. vladik teases that more playthroughs unlock more things.