We’ve seen glimpses of the Genesis and Dreamcast Era stages, leaving just one era to explore before Sonic Generations sweeps its way to consoles globally in a few weeks. Tonight, IGN has fired the last shot courtesy of Sega with the debut of the Modern Era trailer.
Disappearing as quickly as it arrived, German gaming site Giga.de posted up a video I’m guessing they weren’t supposed to – a 28 minute playthrough of the upcoming Sonic Generations, coming across the globe in the early days of November, 2011. Featuring Green Hill, Chemical Plant, Sky Sanctuary, and City Escape, the video also includes extensive footage of the hub world and the glorious Metal Sonic boss fight. Sure, everything they are saying is in German, and it was taken down probably because of an embargo (which means this video here might disappear later on), but in the words of Retro admin Cinossu, “boy is it a lovely 28 minutes.”
Although it should be obvious, this video is chock-full of spoilers. So if you want to stay completely in the dark, you’ll want to avoid the video and everything else below.
With a supposed embargo on Generations information lifting today, we have the first trickle of information in the form of a three and a half minute video from German site GamePro showcasing some of the currently known stages from the console version of the game.
Those worried about Sky Sanctuary lacking the signature elements of the original stage, like bubbly bouncing clouds and the ominous launch of Death Egg through the clouds can breathe a sigh of relief. Although still a different take from the original stage with a more heavenly tropical feel, the soul of the original Sky Sanctuary is still there as Sonic bounds on the clouds. Check out all those alternate paths in the Classic version of the stage!
The video also features looks at Green Hill, Chemical Plant and City Escape. Green Hill now features collectible red rings, Omochao hint bubbles, and additional prompts on screen when Modern Sonic is performing tricks. We also get a view of the Chemical Plant “hub world”, featuring Modern Amy.
After the small bits and pieces of information that have trickled out over the last couple days concerning Sonic Generations, Sega today decided to be nice and show off even more new juicy tidbits, straight from the source. Put together in a trailer showcasing the world of Classic Sonic, we not only get to see the now-familiar footage of Green Hill and Chemical Plant, but the final stage connected the first era of Sonic the Hedgehog – Sky Sanctuary. And yes, you can hear the music.
Someone flipped the switch a little too soon again.
Some users are reporting quite a few new shots of Sonic Generations appearing on Xbox Live that probably shouldn’t have gone live yet. Yet others are reporting seeing the usual shots of Green Hill Zone. Either way, you all win. Aside from the above of Modern Sonic death racing Shadow on an unknown stage–the ARK?–echoing Classic Sonic death racing Metal Sonic, we also get to see the Death Egg Robot fight Classic Sonic will take part in, showing a newer spin on the boss.
Planet Wisp is also shown, looking just a tad crisper than how it appeared in last year’s Wii title Sonic Colours and a shot of Modern Sonic and Classic Sonic interacting in the timeless “mirrored reflection” pantomime.
Tokyo Game Show is about to go down in Japan, but Nintendo yesterday held a TGS Kickoff conference which brought with it a trailer of the 3DS version of Sonic Generations giving viewers a chance to see Green Hill, Mushroom Hill, and the Special Stage in motion. Listen to that Sonic Heroes Special Stage remix.
Pictures released also include glimpses of Casino Night Zone, additionally confirming that players will be challenged by Metal Sonic in a race to the death within the neon lit gambling city, a change from the console version which features the race in its famous Sonic CD setting, Stardust Speedway’s Bad Future.
For Americans, Sega confirmed that the tentative retail date of Nov. 1 is when the PS3 and 360 versions of the game will be arriving for consumption. The fate of the Nintendo 3DS title isn’t so clear, as it has been given a more ambiguous release of Late 2011.
With signs that the game isn’t quite complete in the trailer itself–Modern Sonic’s Mushroom Hill is still using a recording of the original zone’s music from Sonic & Knuckles and fans have noted that Classic Sonic brings up homing attack reticules–this isn’t terribly surprising, but a positive sign that Sega and DIMPS are working to make the portable version of the game more than just a quick cash in version.
Considering the hodgepodge of characters celebrating the fact that Sonic is one year away from boozing it up in America, it’s natural that the series original the character with a darker, edgier tone joins Metal Sonic in crashing the festivities.
Sega officially revealed the long-known fact that Shadow will be out to thwart his goody blue counterpart, bringing with him a new slightly edgier look in small details, such as paint stripped off from his hover skates, and some more jagged lines across some of his red stripes. A subtle way to tell the player that he’s not here to emo up a party or play support character; he’s here to kill Sonic.
With Metal Sonic and Shadow now officially revealed, it’s only a matter of time before the time traveler with psychokinesis crashes the party and sends Sonic into space.
Ready for a blast to the past?
Sega is bringing the well-loved Sega CD time-traveling Sonic adventure to nearly every platform under the sun including PSN, Xbox Live Arcade, ‘PC Digital Distribution (likely Steam and other services), iOS, Android, and Windows Phone 7. The title isn’t the usual port job with the ugly blue borders seen in Sega’s Vintage Collection series, including true widescreen support thanks to community member The Taxman’s Retro Engine.
It goes without saying (but will be said anyway) that achievements will be supported, in case you want to show off your massive Sonic CD skills to the world. Additional features, according to The Taxman, include a soundtrack that loops properly along with the option to choose if you want the original style Sonic CD Spin Dash or one closer to Sonic 2‘s spin dash. Choose wisely as it also affects the behavior of the camera in-game.
The trailer further brings an additional surprise that the International soundtrack (read: the soundtrack the U.S. didn’t get) will be included in the release. It’s currently unknown if you can choose which soundtrack plays during the game. The game is due out during the Holidays later this year.
Clearly the biggest draw of the event was the ability to play a demo of Sonic Generations at Sonic Boom. At least 20 stations were set up across the venue for fans to take a crack at the tale of two hedgehogs.
Here we have yours truly going through both the classic and modern versions of Green Hill Zone. Being my first time running through the game at all (no fibs here), they’re not the most stylish, but they should address whatever concerns people have with the physics, or raise more. Who knows!
Sega announced that the demo was making its way to PS3 and 360 soon, meaning those who didn’t attend will get their hands on them soon enough.
Like what you see or want someone dead? Comments and trash talk about how much I suck are down below for your pleasure. And yes, the DJ was terrible. Feel free to mute the audio.