Browsing Tag

20th Anniversary

Community, Game Secrets, Interviews

Interview: Yuji Naka and Takashi Iizuka at Summer of Sonic

Saturday, June 25th. A thousand-strong horde of Sonic fans descends upon the Camden Centre in London, to celebrate a video gaming icon with music, games, laughs and chilli dogs. So far, so Summer of Sonic, but this was the 20th anniversary show so there had to be something just a bit special going on, and blimey did they ever deliver on that. How? By getting Yuji Naka and Takashi Iizuka to drop by London to enjoy the festivities, do some signings and some Q&A sessions. That is pretty hard to top, ladies and gents, especially when fans were able to quiz the pair on Madonna, the joint American/Japanese development of Sonic 2, and dat barrel. However, Sonic Retro was also able to get a little more into the bargain and snag an interview slot with Naka and Iizuka. Exciting? I thought so.

Now if you will, allow me to set the scene. Things are behind schedule and everyone is hot and totally knackered, a fact that fellow attendees will attest to. We’re now down to the last interview slot of the day, and another site needs to cram into the session too. We finally get to head in as Jun Senoue takes to the stage to wow everyone downstairs. Still, I know things are going to be at least a little bit good when we’re asked what sites we came from – the mention of our site causes an “Ah, Sonic Retro!” from Iizuka, as he tilts his head back and smiles with a mixture of recognition and amusement. If you were ever in doubt of Retro’s reach, dear reader, that should give you a rough idea of our place in the grand scheme of things.

Then, with little time to spare and more questions than I can possibly ask, we get down to business.

Retro: Naka-san, you joined Sega around the time of its first real console releases, having worked on the SG-1000 and Sega My Card series back in the mid-80s. What was it like to see Sega become a video game publisher that was known all over the world?

Naka: At the beginning, Sega’s real catalyst for success was the arcade, and Sonic pulled it along and really built upon that. Also, the fact that we had hardware and were a first party helped to give us that status in the market, as a global name. So, I feel really happy to be able to be involved, really lucky. It’s really amazing that something created in Haneda, which is not at the centre of Tokyo, sold worldwide.

Hit the post break for the rest of the interview!

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Humor

Guess Who’s Back To New York Skies This Fall

After some years of hiatus and not at all due to a terrific crash into a street light and children due to high winds, the original video game mascot balloon is back to celebrate Sonic’s 20th Anniversary.

This year during The 85th Annual Macy’s Thanksgiving Day Parade, amidst all the floats, balloons, marching bands and ear-bleedingly bad showtunes, will feature the return everyone’s favorite manic blue hedgehog once again inflated with an air compressor and strung along for the enjoyment of everyone.

While it’s unknown if it will be the same balloon used in the ’90s parades or a newer one of everyone’s favorite green-eyed menace, we can only hope that we don’t have another Hindenburg on our hands, as seen below.

Thanks to the tipsters who reminded us of this as we’ve been busy with our own festivities.

[Source: Sega.com]

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Music

Got Places to Go? Put Classic City Escape on Your MP3 Player

We gave plugs to some of Sonic Boom’s debut music earlier, and one of the more requested songs so far has easily been the Classic Remix of “Escape from the City” that will be used in Sonic Generations without any of the audience voices.

We hear you loud and clear. While the recent dissection of the demo yielded its own musical results, Escape from the City was missing from the included files.

But Sonic Retro has its ways…

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Community, Humor

Setting Fire to Generations’ Green Hill Zone: Post Your Best Times

With Sonic Generations’ demo now out for the massive scrutiny and pleasure of Sonic fans on most of the globe (sorry, Japanese PSN users), we thought we’d steal a page from Sonic Boom and start our own Time Attack challenge for the demo stage.

Now, at Sonic Boom, the best time on record was about 54 seconds. Scorching! However, site moderator Chimpo just could not let that stand and, after many attempts and botched maneuvers, scored the commendable time above of 0:51.86.

Now it’s time for you to smoke through Green Hill Zone in the demo. Can you beat Chimpo’s time? If you do, please post a photo and, please, no hack-assisted times. Let’s try and keep this fun for everyone. Don’t think we’ve not seen those Sonic 4 leaderboards!

Game News

See Sonic Generations Beta on Steam With Your Own Eyes

If you caught the tweet two hours ago, you’re no doubt already aware that Sonic Generations was spotted up on Steam in a beta state.

But before you go running off to try and somehow hijack it and do whatever it is you plan to do with it, learn that it cannot be downloaded. However, you can safely see its presence in the Steam index without any worry of breaking laws or losing your Steam account permanently.

Make sure your Steam client is up to date and download the Steam Registry Tool Kit here. You’ll need .NET Framework 2.0, so this is for Windows Users only.

Open the program, and open the file “ClientRegistry.blob” located in C:\Program Files\Steam (or C:\Program Files (x86)\Steam for you Windows Vista and 7 users.) Double click on ContentDescriptionRecord, which is a registry entry on the right panel. If you don’t see ContentDescriptionRecord, make sure the folder “TopKey” is highlighted on the left sidebar.

Finally, go to the Subscriptions tab, to the dropdown right below the tabs, and go to I.D. 8449.

Not the most exciting bit of news other than the impromptu confirmation for the PC version of the game. We’ll keep you posted if anything more develops or from official word from Sega. Special thanks to forum member Hinchy for the above process.

Game News

Sonic Boom 2011: Sonic Generations Playthroughs

Classic Sonic Mobile friendly

Clearly the biggest draw of the event was the ability to play a demo of Sonic Generations at Sonic Boom. At least 20 stations were set up across the venue for fans to take a crack at the tale of two hedgehogs.

Here we have yours truly going through both the classic and modern versions of Green Hill Zone. Being my first time running through the game at all (no fibs here), they’re not the most stylish, but they should address whatever concerns people have with the physics, or raise more. Who knows!

Modern Sonic Mobile Friendly

Sega announced that the demo was making its way to PS3 and 360 soon, meaning those who didn’t attend will get their hands on them soon enough.

Like what you see or want someone dead? Comments and trash talk about how much I suck are down below for your pleasure. And yes, the DJ was terrible. Feel free to mute the audio.

Game News

Escape From The City Twice In One Day

Sonic Adventure 2 was the last Sonic game on a Sega system, the first to be ported to a Nintendo system, and what many consider the last great hurrah of the Sonic series. So it was no surprise when yesterday the first trailer for City Escape‘s inclusion in Sonic Generations came out. For those wondering how the level looks beyond the minute preview, once again Gamespot has come to your aid. Earlier today, the site’s live coverage of E3 showcased most of the level for both Classic Sonic and Modern Sonic, the classic being a delightful romp that is able to prove that classic Sonic can work in environments we’re not used to, and skateboard the only way one should – extreme and in the 90’s.


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Game News, Humor

Easter Eggs Litter The Streets of Sonic Generations’ City Escape

Several eagle-eyed fans watching the new trailer for the console version of Sonic Generations managed to catch a ton of little references to characters and other materials from the series. Turns out there’s quite a few of them and then some… and that’s just on this stage, with plenty of other nods in bound.

At least, that’s what ArchangelUK over at Sonic Wrecks says. He would know: some of these easter eggs were his suggestions from when he worked as community relations for the Sonic City Blognik. Go over there and give it a read, if you want. For the rest of you who just want pictures, just look down!

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