The second season of Sonic Boom (the TV show, not the SatAM episode) has gone into production, at least according to French website Mediakwest. This was announced today at the MIPCOM trade show by LER, the distributor of the series outside of the US and Asia (not including Japan). The amount of new episodes that are being produced is unknown, but if it’s the same amount as the first season we’ll be getting another 52 episodes.
The first season has already finished airing in France at this point, with the US only having to catch up to the last six episodes. The season finale will feature the first appearance of Shadow on the show, which I’m sure Mike Pollock is overjoyed about.
[Via TSSZ News]
It looks like we’ll be getting more of Sonic Boom, as a job ad that SEGA put up a couple of days ago confirms that the TV show continues production. The job listing is for a “Director of TV Series Production and Distribution” who’ll oversee the production and distribution of the show. This also involves helping the CCO “evaluate business models for new opportunities/subsequent seasons of Sonic Boom“.
When the show was first revealed, SEGA mentioned in their press release that the show had an initial order of 52 eleven-minute episodes. It could be that the new episodes that are being produced are still part of this initial order, though of course it’s also possible that they’ve started production on a new season. You can read the full job listing after the jump.
[Via: The Sonic Stadium]
Turns out that the Sonic Boom games being terrible didn’t completely ruin the series. Turner Broadcasting sent out a press release today that says the Sonic Boom TV show will be a returning series in Cartoon Network’s 2015-2016 series. Seeing how only a quarter of the show’s first season has aired though, this likely means that they’ll just keep on airing the rest of the episodes rather than a new season being produced.
Other notable non-Sonic related stuff coming up is a Powerpuff Girls reboot (seemingly in the same style as last year’s CGI special) and a direct-to-TV Regular Show movie.
UPDATE: The animator who made this video, Joel MacMillan, has pointed out in a comment on the video that it wasn’t meant to be used in Sonic Chronicles but was instead a personal project a couple of people at Bioware made in their free time and thus is not officially made by Bioware. He also said that he’ll see if he can find the fully scored sequence.
Turns out that Sonic Chronicles: The Dark Brotherhood was going to have an opening with some very nice looking 2D animation. Shadzter from the Sonic Stadium did some digging around and found a demo reel by Joel MacMillan, an art director at Bioware who worked on the game. The video contains some clips of this opening starting at 1:12. The animation made use of both screens on the DS, with stuff happening on both of them.
Why the final game didn’t have this opening isn’t known. Our best guess is that it’s because the stylistically it looks incredibly different from the game. It’s a shame, because it’s clear that a lot of work was put into making this.
SEGA Cinema has risen from the dead with a spooktacular boogielicious Halloween Special! Okay, so it’s actually not scary at all. Like our Christmas Special, Sonic Retro and SEGAbits writers team up to tackle classic Sonic the Hedgehog cartoons. Barry and George are joined by Sonic Retro’s David the Lurker to watch two episodes featuring clowns, ghouls, sea monsters, and a half-man half-sponge who lives in the sea. No, it isn’t Spongebob.
First up is Adventures of Sonic the Hedgehog‘s “Boogey-Mania”, which plays out like a cross between NiGHTS into Dreams and A Nightmare on Elm Street. And then, interrupting the Sonic cartoons are a compilation of cutscenes from the SEGA Saturn’s Deep Fear and Mr. Bones. Ending the special is the scariest thing of them all, an episode of Sonic Underground titled “The Deepest Fear” in which Sonic faces his fear of water. Don’t worry, he doesn’t drown and the story ends with an awful song. Enjoy the special, and Happy Halloween!
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Straight from Sonic Boom (the event, not the TV show), SEGA just announced that Sonic Boom (the TV show, not the event) will premier in the US on Cartoon Network on Saturday, November 8th. So we’ll be able to see the show before Sonic Boom: Rise of Lyric and Shattered Crystal are released. A sneak preview was shown as well, with the reaction to it being very positive.
As for Europe, the show won’t be appearing in most of that region until Autumn 2015. Well, unless you’re French, the show will air at an earlier unannounced date there. Apparently being in the country where the show is produced has its benefits. The rest of you Europeans can just sit and reflect on just how many more things called Sonic Boom we’re going to get.
Update: SEGA just released the sneak preview online for all to see, be sure to watch it above!
It looks like SEGA has reversed their decision to keep Sonic Boom as a Western-only series, as Nintendo Everything reports, the latest issue of Famitsu revealed that the Wii U and 3DS titles will be releasing in Japan under the name of Sonic Toon. No word on whether the TV series will also see release in Japan, but given the new title of Sonic Toon it is possible that the TV show will also be localized and the whole franchise is to be seen as a cartoonish Western branch of the series in Japan. Hey SEGA, as long as you’re sending games Japan’s way, why not localize some of the Japanese SEGA titles for us Westerners, we can consider it a trade.
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Boom Toon as we hear it!
Do you like the humor in Sonic Boom, but you don’t want any of that “having to put effort into playing a game” stuff? Well, this new trailer for the tv show shows off plenty of that. While part of this trailer was already seen in the first trailer, it does show plenty of new plot and funny jokes from seemingly the first episode.
It also has Eggman standing on a tiny hoverboard. Yes, Eggman on a tiny hoverboard.