If you’re like me who wasn’t able to visit GDC this year and are hoping to find a way to watch the GDC talk on Sonic the Hedgehog. You’re in luck as GDC has begun uploading this year’s panels, along with the Sonic GDC panel, onto their website the GDC Vault. The video has been made available for free viewing on their website and may even appear on their YouTube channel. Currently the GDC Vault does not allow video embed, so you’ll have to go over to their site by clicking on the image above or one of the many convenient links like this one here.
In case you missed it, Naoto Oshima and Hirokazu Yasuhara hosted a panel talking about their perspective on the creation of the character, what made him stand out as well as the game design and art direction that brought us the Mega Drive/Genesis title. Previously we were only given a glimpse thanks to the efforts of Frank Cifaldi on Twitter. Now we are able to witness more with an edited video that presents the two speakers along with their slides for easy viewing. The Q&A session follows after the panel, plus a bonus speed drawing from both Oshima and Yasuhara.
The GDC Vault is home to plenty of talks that range from game development tactics, to important topics and postmortems of other games. Some panels will require a paid subscription for viewing. You can watch the Sonic panel or other panels from this year’s conference here.
[Source: GDC Vault]
On this SEGA News Bits, we take a look at the announcements that came out of last week’s Sonic at SXSW event – from physical releases to “don’t call it a sequel” to the return of classic Sonic to animation. Check out the video above for all the Sonic Mania reveals and after the break Sonic Racing is discussed.
If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that YouTube algorithm is.
Since the 90’s, speculation as to the future of Sonic the Hedgehog has always been a lively, if sometimes wild, topic of conversation. Fortunately for us, the future looks a little bit clearer as of today. After the double punch of Sonic Mania and Sonic Forces, people have been clamoring for a taste of what’s to come next, which is why all eyes turned to the “Gotta Go Fast” panel at this year’s SXSW.
Once again, Aaron Webber led the proceedings of what has become a yearly function for the crew over at SEGA. Joined by Austin Keys, Tyson Hesse, Jasmin Hernandez, and Sonic Team’s own Takashi Iizuka, the panel spent the next hour going across all aspects of the Sonic the Hedgehog franchise. Some jokes were had, some things were teased, and some pretty swell announcements were made.
Yes folks, Mighty the Armadillo is back.
On this episode of the SEGA Talk Podcast we cover one of the most important SEGA Genesis/Mega Drive titles ever released: Sonic the Hedgehog! George and Barry discuss the game’s history, our exposure to the game and, for the first time, we are offering a special YouTube enhanced version of the podcast. We are still working out the kinks and feedback would be appreciated. If you like the show, make sure to leave us a positive five star review on iTunes, it always helps!
[iTunes – Stitcher – YouTube – RSS – Download]
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!