Turns out that the Sonic Boom games being terrible didn’t completely ruin the series. Turner Broadcasting sent out a press release today that says the Sonic Boom TV show will be a returning series in Cartoon Network’s 2015-2016 series. Seeing how only a quarter of the show’s first season has aired though, this likely means that they’ll just keep on airing the rest of the episodes rather than a new season being produced.
Other notable non-Sonic related stuff coming up is a Powerpuff Girls reboot (seemingly in the same style as last year’s CGI special) and a direct-to-TV Regular Show movie.
Forum member Jollyroger has managed to get the leaked POV version of Sonic X-treme to run on a SEGA Saturn. While he hasn’t been able to record footage of it yet as he doesn’t have a video capture device, he did take a photo of the tech demo running on his Cartdev/Mirage.
According to Jollyroger, this shows that while the version is nowhere near playable in its current state, it shows that Point of View would have been capable of making a reasonable version of the game for the Saturn if they had enough time. Be sure to keep an eye on the Sonic Xtreme thread on our forums for more findings about this prototype.
SEGA gives us our first glimpse at what Sonic Runners actually looks like with this new gameplay trailer showcasing Sonic, Knuckles and Tails running through worlds from Sonic Lost World.
It also teases that a bunch of other characters will be in the game, including Shadow, Amy and Vector. Aside from that, there appears to be some sort of story mode that includes boss battles with Eggman, and Chao return as support characters that seemingly affect the way you’ll play the game.
Finally, it looks like Sonic’s been made slightly shorter in this game and his quills aren’t quite as long as they used to, making him resemble his classic design a bit more while still looking modern. Sonic Runners is coming to iOS and Android in Japan this Spring. SEGA also updated the game’s official website to include more new info and screenshots.
Oh man, you guys, we usually don’t do leaks by anonymous tipsters but this was just too good to pass up. Rayman is gonna be in the upcoming Sonic Runners! This tipster gave us this piece of promotional art in which Rayman is shown running alongside Sonic, Tails and Knuckles. What made this leak especially convincing is that just like Sonic, Rayman consists of a re-used model from previous games with black lines around the edges.
It makes sense as well. Just like Sonic will have, Rayman has had a couple of “endless runner” games that aren’t really endless but actually have stages. These games, Rayman Jungle Run and Fiesta Run, were pretty darn good. So hopefully they’re an indication of how good Sonic Runners will be. And who knows, maybe we’ll see additional guest characters from other mobile games as well, like maybe Mega Man! Sonic Retro stuff
Whether you’re sharing your life with other people or if today is more of a, “Nope, not getting out of bed today” sort of affair, we just want to take a little time to say, “Hey, thanks for still putting up with our insanity and we love you.” Truly! Retro wouldn’t be half of what it is right now both as an information hub and as the forefront (or at the very least, the knowledge base) of some of the neatest Sonic hacks out there if it wasn’t for your support.
It’s not much, but since trying to email chocolate to everyone who visits would not only be impossible and probably messy, we’d like to show our appreciation by hooking you all up with a project tucked away in the corners of SoundCloud aiming to recreate an often sought but never discovered soundtrack. Mr Kingalicious is in the middle of making the Sonic OVA soundtrack himself and it sounds pretty damn good, all things considered! Go show his work some love today too, since it deserves recognition for being pretty quality stuff.
And if today isn’t the best for you? Hang in there. Let this little gift at least give you some light.
First 4 Figures have unveiled their latest statue – and man, is it awesome.
The statue is a fantastic diorama of Sonic and Tails taking flight in the Tornado, with the store page describing it as from Sonic 2‘s climax (and quite a decent description it is). Accurately, they’ve included the rocket booster Tails strapped to the bottom of the plane – and it even lights up! Those who have kept up with these statues over the years have probably come to expect some form of illumination to be included, but this goes beyond what I expected.
If you frequent around the Sonic community a fair bit, you’ll know that the reception of Sonic’s latest foray into marketing gimmicks didn’t exactly take well with the fans (though the TV show is worth your time for some good mindless fun.) With the release of sales figures from SEGA, we can now see how this new splinter brand performed, and the news is quite dreadful with the games pulling in over a combined 490,000.
Yes, both Shattered Crystal and Rise of Lyric combined could barely claw their way to over a half-million units, making them some of the worst performing Sonic games, possibly of all time. A hard metric to gauge given strange releases on Game Gear, NeoGeo Pocket Color, and even taco-shaped mobile the N-Gage, but easily the worst in modern times.
Of course, the lukewarm-to-negative reception of the Wii U and 3DS variants, as well as (now-patched) goofy levels of glitches certainly didn’t help the matter, drawing Rise of Lyric frequent contention with Sonic 2006 for the worst in the series.
Worse still is the figure is in the nebulous realm of units actually sold to customers or the total combined units sitting out on store shelves or boxes in the back. So the 490,000 figure may very well be a “best case” scenario.
Previously, Sonic Lost World sold 718,000 units combined, as a marker of the series trend on the Wii U and 3DS and were lukewarmly received. Prior to Lost World, Sonic Colors performed better at over two million units sold, but with the caveat that the Wii and DS had monstrous consumer bases by 2010.
The current downtrend for Sonic and the continued diminishing returns in quality are signs that maybe it’s time SEGA seriously considers putting the Sonic brand on hiatus for a few years (see Capcom with Mega Man… hopefully) or completely overhaul the creative process at Sonic Team (read: fire some people, even the studio head.) But, with the likes of Sonic Runners already on the horizon, it looks like regardless of reception, SEGA will run Sonic full speed right off the edge and into one of the series’ infamous bottomless pits.
It seems that Wii U owners are getting a new Sonic-related Virtual Console release in Sonic Advance. At least, in Japan only. For the time being. Maybe.
There’s currently no news on whether this will see release in other territories as of yet, or whether there are any plans to release the rest of the trilogy on the service – as is par for the course with most Virtual Console releases, unfortunately. So there may be some waiting for the rest of us.
It’ll be available on the Japanese eShop as of next week, priced at ¥702 (meaning roughly £3.90/$5.90/€5.15).
Also Mega Man & Bass is coming out over there too next week. Let’s hope we see that, too.
[The following is a guest post about the Sonic 3 Remastered campaign written by Stealth, who with Taxman made the Retro Engine versions of Sonic 1 and 2 which can currently be bought for iOS and Android. They had also made a proof-of-concept of Sonic 3 running in the engine on the iPhone. This was originally posted on Stealth’s own blog, so it’s written in a way you can expect from a post on a personal blog.]
Before I start, I’ll first say that I’m speaking as an individual, and not on behalf of any other party, team, business entity, etc. As such, I will speak only for and of myself, without regard to other parties who may want to remain uninvolved.
With the exception of the anniversary presentation from October, I’ve remained relatively silent on the subject of remastering Sonic the Hedgehog 3. Naturally, this is expected of me as someone who has already contracted with SEGA, would be a part of the Sonic 3 remastering project, and would potentially perform work under contract for SEGA again in the future, however, I no longer feel that it’s appropriate to maintain near-complete silence in contrast to my own personal feelings as an individual and as a fan of classic Sonic the Hedgehog.
Fans and Bringing Back Sonic 3
I’m writing this to openly demonstrate my support for the #BringBackSonic3 / #Sonic3Remastered initiative. The initiative has been in its infancy since shortly after the October presentation, but appears to finally be gaining traction. If you haven’t yet heard of it, check out the site for some additional info: www.sonic3remastered.com
In short, this is a combined letter-writing and petition campaign to attempt to convince SEGA to contract and fund the completion and release of the existing Sonic 3 (& Knuckles) prototype discussed and displayed in the aforementioned presentation.
To be honest, I personally have no idea how effective either portion of this campaign will ultimately be regardless of the level of support it receives, but it seems as if they may be our last available recourse. If you expect there to be any chance of this project being realized, I’d suggest that you participate in both the letter-writing and petition campaigns and ask as many people as you can gather to do the same. Continue Reading
Okay look I was gonna make this Monday Links thing more about Sonic but then Atlus put out this amazing trailer for Persona 5 and oh gosh it looks so good. The style and the graphics and the characters and everything oh gosh. It’s like they took the swag levels of drunk Charlie Tunoku from Persona 4 and multiplied it by like ten or one hundred and then also made him introverted by day and oh gosh the game just looks great.
Also the opening theme of Persona 4: Dancing All Night is pretty good. By the way did you know that I usually put stuff beyond the jump in these Monday Links things? Sonic Retro stuff