In these modern times video games often have pre-order bonuses to convince the consumer to buy the game. Usually this is some kind of skin, extra mission or unlockable character. For Sonic Lost World there’s already the Deadly Six edition for everyone who buys a first run copy, but apparently Sega thought this wasn’t incentive enough.
Depending on where you pre-order Sonic Lost World, you can get a some extra items or an exclusive skin for Omochao. In the UK you can get a rare gold Omochao RC Gadget and five extra Black Bomb Color Powers at ShopTo. In the US Gamestop has an Omochao RC Gadget with a Sonic skin and at Amazon.com the pre-order bonus is 25 extra lives.
So either because not much was shown this year or because everyone is playing GTA V, I don’t think anyone noticed that TGS happened last week. But even though nobody cares anymore, SEGA still had a decent showing at the event. With them showing the first gameplay footage of Yakuza Ishin and Puyo Puyo Tetris. Also they bought Atlus and now everything is ruined for people in western countries who want Atlus games.
Forum member Jason spent his summer making a Sonic Generations stage called Titanic Timber and released the alpha version [Forums]
We did another Vidya Retro live stream, and I actually joined in for about 20-30 minutes! [Vidya Retro]
So with all of these new Sonic Lost World previews and videos popping up today, it’s probably best to make a post rounding them all up rather than dropping them all into Monday Links. Besides the new spoilerific trailer above, here are all of the other new things:
This week on Vidya Retro we look at what could have been after the passing of the Dreamcast as we take a look at unreleased games and other elusive Dreamcast products as well as a pre-show look at the Android version of Sonic & SEGA All-Stars Racing.
Games covered include released and unreleased Dreamcast games, as well as games running on commercial and homebrew emulators through Dreamcast such as Half-Life, Bleemcast! with Metal Gear Solid, Propeller Arena – Aviation Battle Championship, Wacky Races, Fur Fighters, Sam & Max: Hit the RoadandDoom II – Hell on Earth.
Commentators include Sonic Retro members Bartman3010, TimmiT, Overlord, Cinossu and David the Lurker. Listen as they trudge up old Dreamcast information from the US Dreamcast magazine and guess review scores for Dreamcast games.
SEGA is slowly getting around to that ever lasting wishlist of ports for its mobile game line up for Android, with the mobile rendition of Sonic & SEGA All-Stars Racing finally making use of your favorite play on words such as “Crossing the finish line,” “Taking the checkered flag,” “Successfully left the pitstop area with repairs and improvements,” and more.
A simpler way to put it is the game is finally out on the Google Play store today for $1.99 which is based off of the iPhone version, which in turn is based on the Nintendo DS version of the game which supports multiplayer for up to four players local and online. Never mind that its not based on the more recent Sonic & All-Stars Racing Transformed. Still, its a decent Mario Kart clone with Google+ support and a freemium pay model (Yay.) for Android which joins the several dozen other racers that just hapen to be on the Google Play market with no fanfare such as the sequel to Konami Krazy Racers, RE-Volt, and Snowboard Kids. Seriously, how does word even get out there?
When I was a spry, young lad, I could still wake up every Saturday morning at the crack of dawn. Filled with exuberance for a block of time that would soon be lost to the ages with the popularization of children’s programming on basic cable, I would arise to make sure I wouldn’t miss a second of what was to be broadcast. Fox Kids, One Saturday Morning, Kids WB, even the not-aimed-at-me TNBC block…from local programming to the last remnants of syndicated tales involving the Hardy Boys, my elementary years were spent absorbing half hour after half hour of useless information.
On this day twenty years ago – September 18th, 1993 for those who aren’t paying attention – my focus was once again squarely on the television. Sitting in bed like I did every Saturday, my eyes glazed over watching my tiny moving picture box, the same one that I had played hours upon hours of the original Sonic the Hedgehog titles. But that day was something special. Something tremendously exciting. What was it? Well, the cast of Hanging With Mr. Cooperkindly told me the night before during T.G.I.F…
Even though the leaves are beginning to turn in some places, iOS owners can still enjoy kicking up sand and splashing in Sonic’s archnemesis of H20. SEGA has decided to send Sonic to warmer climates, revealing a beach locale as stage 2 for the so-far-iOS-only Sonic Dash.
Taking place on Sonic Heroes‘ often-referenced Seaside Hill, Sonic and his intrepid motley crew of friends will do what they do best in Dash: run forward collecting rings while avoiding a miserable death. Only this time, killer whale’s will jump over the sandbars as a grim reminder of Sonic and friends’ inevitable fate. It’s also possible to venture underwater through a series of glass tubes, as originally seen in Sonic and Sega All-Stars Racing.
SEGA further confirmed a new global challenge will be touching down soon. The last global challenge was successfully met, unlocking Shadow as a playable character.
Well, what are you doing sitting here still? Go play on the beach! You’re all green and sickly looking.