It’s hard to believe that the mobile title Sonic Dash is almost five years old. With over 100 million downloads and two sequels under its belt, the endless runner certainly shows no signs of stopping. To celebrate its anniversary, the official SEGA HARDlight Twitter account made a brief teaser video as to what they’d be doing to celebrate the occasion. Dialing up a certain spherical gaming icon, Bandai Namco tweeted a follow-up where none other than Pac-Man picked up the phone. Though they had previously tangled in the world of Super Smash Bros., the two titans have teamed up for a crossover that conveniently fits in your pocket.
Updating the app on your device of choice, players can now unlock Pac-Man for a limited time. Your vintage badniks have been replaced with the classic ghosts, and using the dash move even turns them blue! Sadly, we don’t get to see Pac-Man’s smiling face tackle Dr. Eggman, the evil genius being replaced with a giant ghost named Bash. Wearing a crown, the only guess is that maybe he’s a supercharged Inky? Though he doesn’t seem very bashful anymore if that’s the case.
Instead of being content with just one mascot hopping into another’s game, the two companies have gone that extra mile and done their own video game exchange program. Not only is Pac-Man running about Seaside Hill chompin’ on ghosts, Sonic the Hedgehog has jumped into the mobile version of Pac-Man. Running about a maze version of Green Hill Zone, the classic Motobug rolls about trying to stop Sonic from getting those rings and his animal friends. In Pac-fashion, the red badnik rolls about with pink, blue, and yellow variants, and turn that dark shade of blue if Sonic grabs an invincibility item box. Heck, one of the mazes even has the word “run” in it, so you know what’s up.
As with Sonic Dash, the Sonic maze in Pac-Man is only available for a limited time, so be sure to download both as soon as possible. Though with this new development, there’s one thing to consider…since both these games have had cross-promotions with HelloKitty, how long until we get the ultimate crossover with all three having wacky adventures and solving mysteries? You know you want it to happen.
With Summer of Sonic drawn to a close, the staff at Sonic Retro and SEGAbits will band together for one more run to share their thoughts on Sonic Mania and more on this week’s SEGA Channel Retro livestream on YouTube starting this Saturday at 9PM UTC+1.
We only just got an official worldwide release to Sonic Runners, and SEGA and Hardlight Studios aren’t wasting any time on the next free-to-play entry.
Sonic Dash 2: Sonic Boom was spotted yesterday on the Google Play Store. As the name suggests, Sonic Dash 2 uses the Sonic Boom variants of all the characters and Sticks. The game also offers new tilt mechanics for the energy rope segments, and includes a three-character team gameplay mode that requires you to switch between characters to adapt to the track based on the situation presented.
Currently, it looks like not many (if any) devices are able to download the game, but if for some reason you’re one of the 100 million downloaders of Sonic Dash, and if you’re itching for even more endless runners/Sonic Runnershas disappointed you, SEGA has you covered.
Of course, it should go without saying that an iOS version will be released, but hasn’t been spotted on the App Store at the moment.
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Okay, so it turns out that this is an in-game event that’ll go on for three weeks, in which you can unlock a different Angry Birds Epic character each week by collecting tokens. That, or you can just buy them. These includes Red ‘Knight’, Chuck ‘Mage’ and Bomb ‘Pirate’. You’ll still be able to use keep using these characters even after unlocking them. This event will be on all three platforms: iOS, Android and Windows Phone.
So uh, yeah, medieval Angry Birds characters in a Sonic game. Just in case for if you weren’t weirded out already by the Sonic Twitter suddenly becoming a lot more meta.
A slew of updates rolled out for several Sonic titles across Android and iOS devices. Sonic 1 and 2 now both enjoy more stability and Android Kit Kat’s unobtrusive mode, while iOS7 support is included on the Apple side for Sonic 1, and the ability to use a controller instead of smudging screens with filthy fingers. Sonic 2‘s updates further refine multiplayer to be less of a hassle (though that still doesn’t seem to stop people from disconnecting… rude.)
If for some reason you still happen to be playing Hardlight Studios’ Sonic Dash, you’ll be delighted to find out that after putting up with Zazz beating you like a “DRUUUUUUM” for the past several months, a new boss has stormed out the gate to wreak havoc on the ever repetitive Seaside Hill Zone.
Every other run through the never-ending serpentine roads will result in Zazz and Eggman switching places to try and cut your run short. Unfortunately, while being two different characters, Hardlight decided to phone it in and just reuse the same boss A.I. So it’s less a new boss, more Zazz in an Eggman suit. At least the Egg Hornet theme from Sonic Adventure makes a return!
The update also contains new achievements for Silver and the announcement of the next global challenge to unlock series jewel thief Rouge the Bat. Neither are actually up and running as of publish time.
Even though the leaves are beginning to turn in some places, iOS owners can still enjoy kicking up sand and splashing in Sonic’s archnemesis of H20. SEGA has decided to send Sonic to warmer climates, revealing a beach locale as stage 2 for the so-far-iOS-only Sonic Dash.
Taking place on Sonic Heroes‘ often-referenced Seaside Hill, Sonic and his intrepid motley crew of friends will do what they do best in Dash: run forward collecting rings while avoiding a miserable death. Only this time, killer whale’s will jump over the sandbars as a grim reminder of Sonic and friends’ inevitable fate. It’s also possible to venture underwater through a series of glass tubes, as originally seen in Sonic and Sega All-Stars Racing.
SEGA further confirmed a new global challenge will be touching down soon. The last global challenge was successfully met, unlocking Shadow as a playable character.
Well, what are you doing sitting here still? Go play on the beach! You’re all green and sickly looking.
For those that doubted the power mobile platforms can have, Hardlight Studios has a bone to pick with you. Speaking with Joystiq, Chief Technical Officer Chris Southall is proud at the pace both Sonic Jump and Sonic Dash are downloaded and played daily.
According to Southall, Jump, which is a paid download, is currently at 8 million downloads while the speedy Dash, a free-to-play title, is currently zooming at 20 million downloads, with 1 million “Dash-ers” actively playing the game daily and an additional average of over 100,000 users adding the game to their devices for the first time.
“You can just see that Sonic is such a big IP; we haven’t actually done any advertising or user acquisition yet on Sonic Dash,” Southall said. “We’re doing updates through the year, we’re going to to keep doing that, and using the learning we’ve gained as a studio. And [we’re going to] start to actually advertise the game and push it more. So hopefully where we are now with Sonic Dash is kind of the beginning rather than the end.”
He finally teases that Hardlight Studios has already signed off on its next game, which will be using “a big SEGA IP” that isn’t Sonic. An open beta for the game is currently slated for early 2014.
Now more than ever will I repeat this: “Chao Game, F2P, mobile platforms. You’re welcome, Sega.”