On this episode of the SEGAbits Swingin’ Report Show, Barry & George chat with Tee Lopes, composerforSonic Mania, who answers our burning questions about his career before working on a SEGA game, how he landed the Sonic Mania job, and how one goes about composing for video games. We also try to get some soundtrack secrets out of him, and we’ll let you be the judge on how well we did. If you loved the music of Sonic Mania and are a video game soundtrack aficionado, or if you just like an hour of video game chat, this episode is a must listen!
Zoned – a nostalgic trip (at the speed of sound) down Sonic The Hedgehog’s memory lane. Zoned aims to pay homage to the creativity and impact of Sonic The Hedgehog’s legacy by reimagining a selection of OSC’s favourite compositions from the golden age of 90s Sonic The Hedgehog games. The musical style is OSC’s signature blend of Electro-Funk and Retrowave with sprinklings of Chiptune. Included on this album are tracks from both 8 and 16 bit versions of Sonic The Hedgehog 1 and 2, Sonic The Hedgehog 3 and Sonic Chaos. Also interweaved into this album are soundbites from the games themselves, excerpts from 90s SEGA TV commercials, and dialogue from various video game documentaries that discuss both the significance of SEGA and Sonic The Hedgehog in the history and develop of video games and video game music.
If you’d like to grab a download of the album and throw some support their way, check out the bandcamp page @ https://opussciencecollective.bandcamp.com/album/zoned
Returning to your regular weekly scheduling, my counterpart TimmiT graced the front page with a new Monday Links and it is with great pleasure that I bring you the return of Something For The Weekend! And there was much rejoicing.
Now, I wanted to feature a bit of music again this weekend and this time, the tunes are courtesy of Retro member Sean Evans. Coming from his album ‘Sonic Tempo’, Sean has created a soundtrack reminiscent of Sonic CD in both instrumentation and theme. An excerpt from his description of the album goes “When Sonic wakes, he discovers he’s on the Miracle Planet, but what’s more is that he appears to be in the Miracle Planet’s galaxy! In the distance Sonic can see a black hole, slowly sucking the planet in. The only explanation is that someone has been tampering with the flow of time, and if Sonic doesn’t hurry, Miracle Planet might just fade away, and him along with it!”
I highly recommend giving these tracks a listen as it’s clear Sean has put some serious love into them and they would sound right at home in a classic Sonic game. Check the bottom of this article for a playlist or click here to go straight to the album’s SoundCloud page.
In other news, community regular HelenBaby has transferred the running of the Sonic London meets to new organizer, ForeverSonic of RadioSEGA fame! In celebration of this, he will be hosting a comeback meet on Sunday 26th July 2015 at Regents Park in London. The event is an open invitation and you can sign up here or express your interest and ask questions in HelenBaby’s forum thread here.
And with all that said, I leave you with this weekend’s tunes. Enjoy! Continue Reading
Last week my ‘Something for the Weekend’ feature was on the subject of GameChops’ awesome new ‘Spindash’ album, full of dance remixes of classic Sonic tracks. Hopefully if you enjoyed that taste you looked a little more into GameChops and what else they’ve done.
PROTIP: There’s some mighty fine stuff there.
But I’m not here to link another playlist or album, not exactly. Today I actually wanted to talk about why GameChops, as a concept, is actually really cool and why you should be following them closely.
Founed by Dj CUTMAN, all of the music GameChops produces is video game-related. You could have probably guessed that – but did you also guess that supporting GameChops financially actually puts money in several pockets? This comes from the way in which the label operates through their partners at Loudr.fm. According to their website, ‘Loudr.fm is an incredible new platform for musicians who create cover songs, like our game remixes. In the past, acquiring mechanical licenses was an expensive and time consuming process. Loudr has revolutionized this by providing a distribution platform with built-in licensing.’
What this effectively means is that when an artist remixes a piece of video game music, be it Sonic, Mega Man, whatever you like; when you support that artist, you are actually supporting them and also the rights-holders of the original track. This effectively means that GameChops remixes are all officially licensed, after a fashion.
So it’s been a pretty okay week for news, with the Sonic Runners reveal yesterday (it’s looking fairly good by the way) and forum member Jollyroger managing to get the leaked POV version of Sonic Xtreme to run on Saturn hardware – and while Monday links was packed with cool things to get your teeth into and is always a great start to the week (thanks TimmiT!), I’ve taken it upon myself to give you something to end the week on as well. Usually, this will be something like a mash-up or remix, news of some event going on over the weekend or, you know, generally weekend-y things.
Today, in keeping with the Sonic 3 Remastered campaign (it was featured on the Daily Star website of all things!), here’s some fantastic musical work courtesy of Leila ‘Woofle’ Wilson. This is a fantastic playlist of alternate takes on famous Sonic 3 tracks, noticeably different from their counterparts in the original game, but still fitting with the mood of each stage. I’m getting some Death Egg vibes from the Launch Base Zone track – which, considering the background of the stage, is only appropriate I guess.
Anyway, to cut this short – if you’ve finished work or school for the week, put your feet up, unwind, crack open a favored beverage and have a listen. Enjoy your weekend.
No, not the game, but an amazing original 16-bit soundtrack called Sonic Jam!!!, by LoneEchidna (Sean Evans)! Take a listen, check out all his other great tracks, and don’t forget to subscribe to his soundcloud!