Coming this June from Archie Action its the continuation of the epic Sonic and SEGA, Mega Man and Capcom crossover Worlds Unite – which kicks off the month before in May. Courtesy of Archie, we have the latest solicits, featuring a milestone issue for Mega Man who hits the big five-oh (remember Sonic’s 50th, when Robotnik died? Seems like ages ago) and the premiere of a one shot comic Mega Man: Worlds Unite Battles #1, which expands on the battles taking place within the crossover event. Fans of older Archie stories, meanwhile, have Sonic Archives #25 which brings us ever closer to the 100th issue of the series.
MEGA MAN #50
Celebrate 50 issues of Mega Man with the latest chapter in the globe-smashing SONIC/MEGA MAN crossover event! “Worlds Unite” Part Four: Act One comes to its mind-blowing conclusion! Sigma’s plan reaches its first stage, and the worlds of Sonic and Mega Man have fused! It’s definitely going to take more than one hero to stop the threat from the future—maybe even ten! Sonic, Mega Man, X, Sticks, the Freedom Fighters, Robot Masters and Maverick Hunters—UNITE! PLUS: Stick around for a special bonus anniversary story as Mega Man and X meet for the first time! Featuring a wrap-around cover from the legendary Patrick “SPAZ” Spaziante! PLUS 5 variant covers from Edwin Huang, Irvin Rodriguez, Patrick Thomas Parnell, Roger & Idalia Robinson and part 4 of the epic 12-part connecting variant cover series by artist Ben Bates!
Script: Ian Flynn
Art: Dan Schoening, POWREE, Rick Bryant, Jack Morelli and Luis Delgado
Mega Man #50 Wrap-around CVR A Reg: Patrick “SPAZ” Spaziante
Mega Man #50 CVR B Variant: Roger and Idalia Robinson
Mega Man #50 CVR C Variant: Edwin Huang
Mega Man #50 CVR D Variant: Irvin Rodriguez
Mega Man #50 CVR E Variant: Patrick Thomas Parnell
Epic Poster Variant (pt 4 of 12): Ben Bates
On Sale Date: 6/17
48-page, full color comic
Archie Comics have sent out the latest comic solicitations, highlighting what SEGA and Sonic fans can expect from the publisher in May! With the epic Sonic and Mega Man crossover incoming, Capcom’s Mega Man books will be a must read for those who want to follow the event, meaning throughout the crossover we’ll be highlighting the Mega Man titles that fall under the Worlds Unite umbrella. After the break, check out the covers, synopsis, and story details direct from our friends at Archie.
So if you haven’t had the chance to read the Sonic and Mega Man Archie Comics cross-over yet, now’s a pretty good chance to buy a complete collection of all the issues if you don’t mind not having it physically. Humble Bundle and Archie are working together to sell a cheap bundle with all three volumes of the Worlds Collide cross-over, and also a bunch of other stuff like The Best of Archie, Afterlife With Archie, The Death of Archie, Archie: The Married Life, more Afterlife With Archie etc.
There are three different tiers you can choose from, each of which includes one volume with 4 issues. The first tier you can pay whatever you want for, for the second tier you need to pay more than the average and for the final tier you need to pay at least 15 bucks. Not a bad deal considering that that’s about half of what you’d normally pay for all of that, and that’s not including how much you’d pay for all of that other Archie stuff. And who wouldn’t want to read Archie Meets KISS? Also, as with all Humble Bundles you can decide how much of the money goes to charity and more comics will be included later on.
It’s also a pretty good way of catching up on all of that Worlds Collide stuff before they’re gonna mix in Rad Future Mega Man and Toilet Paper Sonic as well in its upcoming sequel.
In something almost completely out of the blue, Archie comics has announced the Blue Blur and the Blue Bomber are set to join forces once again in the new crossover event Worlds Unite, starting Spring 2015. Indeed, Sonic and Mega Man are starring in another crossover comic series, set to be “even bigger” than 2013’s previous crossover.
As Polygon reports, the new crossover will be detailed at New York Comic Con later on this week. Paul Kaminski, executive director of editorial at Archie, has said that “You saw what happened when worlds collided, now see what happens when Words Unite! And this time, no universe will be safe…”
Intriguing stuff! Keep an eye on NYCC, where the Archie Action Hour: Sonic the Hedgehog and Megan Man panel is set for Thursday at 1pm, where more details are set to be announced regarding this exciting crossover event.
[Reported by TrackerTD]
Oh dear, I got stuck with the Monday Links this week. You know that new Sonic game that everyone is talking about? Yes. No? Well, theres still not much to talk about, or Sonic Boom, or much of anything Sonic lately, and you probably don’t want to talk about sports either. In fact I’ve been busy messing around Phantasy Star Online despite being over 14 years too late, and I haven’t moved on to Phantasy Star Online 2. Why? It was something I had missed out on when it came out for the Drreamcast and Gamecube. Since I had broadband adapters for each, and my curiosity in private servers piqued, I wanted to take a look to see what I had missed.
The game’s aesthetics and gameplay structure were the main reason for me wanting to look back at this outdated RPG, because it used a theme thoat most RPGs have not tried to work with, and most would follow the large, open world that World of Warcraft popularized. In fact several of them had an identity crisis to the point that you’d think the developers just wanted to get away with making World of Warcraft. But not Phantasy Star Online, a game that took Sega’s established RPG series and not only gave it a multiplayer component but emphasized real-time action where you are actively engaged in battle, and avoiding damage and looking for enemy weakpoints requires creative strategy. This is probably the best non-Sonic game from Sonic Team, at least in my eyes. You’re still not going to be won over by the story, and it is absolutely difficult for newcomers to find others to play with online, but it certainly reached a technical marvel and helped kickstart a genre to what was popularized by its successors. Theres also fun to be had by playing the game Single Player, but the social element definitely makes up half the game through social interaction, item trading, and planning with your teammates on what to do.
My only handicap that I am personally following is to play this game as blind as possible. I’m not going to bother with item duping, I know Force classes are utterly broken, and I don’t want to consult a wiki to generate the best possible outcome for my character(s). I want to try to match my experience with the game similar to how others played the game back when it came out. Its incredible how the evolution of game design and social interaction has changed the way we play the game, and for a game like Phantasy Star Online, the experience does not match with a modern massive multiplayer environment. But to get the most out of the game, its best to look at why the game had it’s strengths in the first place. Its not entirely possible, and I do want to try and avoid the technical hurdles the game has, because there’s nothing quite like it out there. I want to see about doing an annual check in with the game as well as have more video podcasts with people who played the game before sharing their experiences. Because honestly? I truly regret letting it pass by me, even with the paid subscription fees involved.
Now, lets take a look at the headlines for Monday.
This game is going to be awesome. Unlock the $3.000.000 stretch goal for an extra sentence in this opening paragraph.
- Strife’s upcoming game Freedom Planet has been greenlit on Steam and will feature various Steamworks features as well [Steam, Forums]
- SEGAbits teamed up with Age-Media, DCS and DC Emus to interview David Munoz, the author of the book “Service Games: Rise and Fall of Sega ” [SEGAbits]
- Will has reviewed the American version of Hatsune Miku: Project DIVA F [SEGAbits]
- The Sonic balloon will be at the Macy’s Thanksgiving Parade again this year [Cititour]
- Before working on the Castle of Illusion remake (out this week), SEGA Australia worked on a pitch for a series of re-imaginings of old Sega classics that’d take place in the same universe [Kotaku]
- SEGA is publishing a neat looking indie game called Heroki for iOS [SEGA Blog]
- Here’s some more info on Yakuza Ishin [Siliconera, SEGAbits]
- A few Bayonetta characters make cameo appearances in The Wonderful 101 [Not Enough SEGAbits Links]
It certainly didn’t take long for all the details to surface after a little teaser image popped up on Twitter from USA Today writer Brian Truitt.
Archie sent out a press release confirming Sonic and Mega Man will team up for 12 issues of robot smashing and evil doctorate base demolition, as penned by fan-favorite writer, Ian Flynn. In a report by USA Today, the book’s editor Paul Kaminski revealed that Sega and Capcom finalized the deal just before the start of last year’s New York ComicCon, and his first call to begin production went straight to Flynn.
Talking of the phone call to Flynn, “His response was, ‘I have been writing that story since we began the Mega Man title,’ ” Kaminski said. “Of course, I thought he was joking, but not an hour later my inbox was flooded with Sonic/Mega Man story synopses.”
“I’m already living the dream by writing the Sonic titles,” Flynn said. “Then I got to live the other dream of writing for Mega Man. With that many dreams being handed to me, I figured it was only a matter of time.”
Although no date has been confirmed for the first issue’s release, the series will be available both in print and digitally. Look below for the full press release.
Image courtesy of @briantruitt.
UPDATE: Kotaku has posted up details confirming the comic crossover. The series will see Mega Man and Sonic teaming up to take down the nefarious duo of Dr. Wily and Dr. Eggman in their combined bid to take over the world.
Just over a year ago, Archie Comics – the comic book publisher behind the well-known Sonic the Hedgehog comic book series (among others) – released a new series based on Capcom’s Mega Man franchise, penned by head Sonic author Ian Flynn and featuring pencils by other Sonic regulars such as Patrick “Spaz” Spaziante and Ben Bates. Due to the overlap between staff members, today’s otherwise surprising news may have been somewhat foreseeable: USA Today writer and self-described comic geek Brian Truitt has tweeted the above picture with the caption, “Hmmm. Just got this in a super-duper top-secret email from @archiecomics. Wonder what this could be about?”
The image, which depicts trademark items worn by both of our favorite blue video game mascots, makes the clear implication that we’ll be seeing the two characters’ comic book universes cross over sometime in the upcoming calendar year. It should be interesting to see how Flynn combines the two series to create one overarching story, as well as how many ill-conceived jokes people can make regarding the state of both franchises. Archie hasn’t released any further information right now, but given the 2013 date hinted at in the image, expect more details on the crossover in the coming months. In particular, San Diego Comic-Con is this weekend, so keep your eyes and ears peeled for any announcements Archie may make at the event.