Here’s one for all you Apple device owners that almost went under our radars. Along with confirmation that Sonic 4: Episode 2 is under development, Sega also announced that Sumo Digital’s answer to Mario Kart in Sonic and Sega All-Stars Racing is on its way to iOS devices.
In this case, it’s specifically for the iPod touch and the iPhone. Very few details about the game were released, so there’s no clue as to how much the game will include in comparison to its console and DS counterparts. However, Sega confirmed the game will include support for local multiplayer over WiFi and Bluetooth.
Expect it to hit the App Store sometime this Spring.
[Via IGN Wireless]
We’ve recently reported that Sonic and Sega All-Stars Racing was spotted out in the wild in arcades, but details on the game itself were rather scarce. Thanks to forum member NiktheGreek, we have a better understanding of how much the game was changed.
And from the looks of it, the arcade version had a few parts removed from under its hood.
Spotted out in the wild (or as wild as Chuck E. Cheeses can get), we have our first look of the arcade version of Sumo Digital’s Sonic and Sega All-Stars Racing, already undergoing location tests around the U.S.
While it’s unlikely it’ll include any new content that the console versions don’t already carry (power drifting and items are all accounted for), the game comes with three gameplay modes set.
Time trial – Race alone to set the fastest times on each track – there are “Staff Ghosts” to beat.
Quick Race – Race and battle against others, single or multiplayer.
Grand Prix – Progress through a single player, three race championship.
Other details include the game running on Ringwide hardware and a small aesthetic of the seat changing colors via lighting.
[Via Arcade Heroes]