“Breathe easy, Sonic fans. SEGA got this one right.”
This is a quote from IGN’s review of Sonic the Hedgehog 4: Episode 1. An interesting statement considering there’s a pretty large portion of the fan base that would beg to disagree. I myself held my breath for the most part until the game was finally released and I didn’t feel like “SEGA got this one right” personally. Then comes one of my favorite gaming blogs online: Joystiq.
Joystiq took a different approach reviewing the game compared to IGN or 1up. That approach of course is being objective and properly criticizing the game while acknowledging what few things may make it enjoyable. I highly recommend reading the full review to get a nice understanding of what Sonic 4 is actually like to play. Writer Ludwig Kietzmann goes over some very interesting criticism of the game including the infamous physics (or lack-thereof) and inconsistencies in level design. At the same time, they praise Sonic Team (and Dimps) for attempting some colorful originality in parts of the levels and the fact that they aren’t quite as “hold right to win” as some previous Sonic outings. Though, they are careful to note they don’t quite hold up to the complexity as levels like Oil Ocean Zone from Sonic 2.