Tupac ain’t dead. He playin’ Sonic 2 with Suge Knight in my basement. This photo popped up at Tinycartridge yesterday and it certainly is a moment in time. Three pop culture icons in one photo: the legendary Tupac, Suge Knight (CEO of Death Row Records) and Sonic the Hedgehog in his prime. I just want to know where they were captured playing Sonic 2‘s 2-player mode. There’s some reporter and a bunch of plastic castles everywhere, so I guess he’s doing some charity work at, like, what… a hospital? A play-place? Come on, Tu, let dem kids play! Dey terminally iiiilllllllll…
All I know is that if you’re wearing clothes like that and a gold watch on each wrist, you are not to be messed with.
Brand new forum member KGB525 comes out of nowhere today with a release retro Sonic fans are bound to be interested in–an original, 14-track album full of music inspired by the SEGA Genesis/Mega Drive’s sound chip, the YM2612. Made using the VOPM VST, Reaper and a Yamaha M08 keyboard, Sonicesque, Vol. I takes inspiration from Mystic Cave Zone, Marble Zone among several other classic Sonic zones to create a collection of music that any Sonic fan is bound to like.
From KGB himself:
“Sonicesque, Vol. I” – an album of original songs in the style of the classic Genesis-era Sonic games. This is a tribute to Sonic composers like Masato Nakamura, whose melodic and rhythmically driven music made you want to play those levels again and again. Fans of Sonic music will enjoy nods to classic levels, such as “Mystic Cave Zone”, and “Marble Zone” among others. These are all original songs, written by myself, Karl Brueggemann. I recorded these using the VOPM VST, Reaper, and my Yamaha M08 keyboard. Thanks for listening, and let me know what you think!
Sonic the Hedgehog has always been about the games. Say what you will about the comics, or the TV shows, or novels that feature tractors, but at the end of the day, Sonic the Hedgehog is a gaming franchise. While everything else can keep the icon in the public’s mind, SEGA has always been more concerned about how many units they can move than the plot of Sonic Underground. After all, that’s where they make their money. That’s where the state of the franchise is derived. That is what so many blogs and news sites focus on when they think “Sonic the Hedgehog.”
With Sonic’s 20th anniversary, there is going to be plenty of reflection on the franchise. I predict no less than fifty blog sites will put up “the top ten best Sonic games ever” that will feature the genesis games, Sonic CD, and Sonic Adventure in the top spots, with maybe the random “Sonic Advance” or “Sonic Triple Trouble” to break up the monotony. I know that, at least for me, I’m not going to sully the front page of this fine establishment with such a list. That is why I turn my attention for the moment on something that I am far too familiar with…the Archie Sonic the Hedgehog series.